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XCOM's PC version "a big deal" for Firaxis

XCOM's PC version "a big deal" for Firaxis

Fri 07 Sep 2012 8:49pm GMT / 4:49pm EDT / 1:49pm PDT
Development

The PC version of the new version of the old PC classic is important for the new developer

XCOM: Enemy Unknown developer Firaxis Games promises that the new title will be familiar to fans of the original game. Game designer Jake Solomon told Polygon that the PC version of the game was "a big deal" for the studio and getting the game right was key.

"The PC version for us is a big deal," said Solomon. "With a shooter or an action game you may be able to fall into the dangerous trap of porting the UI, but for us that was never an option."

The console versions of the game strip out some of the complexity in the UI, but the PC version features the original game's classic grid as an option.

"We've had two separate teams working the whole time on the UI, one on PC and one on console. We're pretty excited that they look very different and feel very different," said Solomon.

"We don't have a grid in the console version, it's all free movement, but on the PC version it was such a pain in the ass to not have a grid that we went back and added it."

XCOM: Enemy Unknown is getting a North American release on PC, Xbox 360, and PlayStation 3 on October 9, 2012, with a European release date of October 12, 2012.

6 Comments

Andrew Animator

148 158 1.1
The PC version of the new version of the old PC classic is important for the new developer
There's a mind bender!

I am so glad to hear they have taken the PC platform seriously. Everything I read about this game makes me think they are doing it the right way, pre-order is already in!!

Posted:2 years ago

#1

JT QA, Rockstar Lincoln

26 17 0.7
I'd say it's a big deal for anyone who played the original. A very big deal.

Pre-order in for me too!

Edited 1 times. Last edit by JT on 10th September 2012 1:02pm

Posted:2 years ago

#2

David Radd Senior Editor, IndustryGamers

359 78 0.2
"We've had two separate teams working the whole time on the UI, one on PC and one on console." This is some thing a lot of companies either don't have the resources to do or don't care enough to do, but it's frankly what a lot of games need if they're coming to both platforms. Usually though, the PC gets the short end of the stick as a secondary consideration.

Posted:2 years ago

#3

Joshua Rose Executive Producer / Lead Designer, Storm Eagle Studios

191 81 0.4
Oh man... I watched the trailers at E3 this year, and watched the gameplay trailer that just came out the other day. I can't wait!

X-Com has a pretty big place in my heart. Right there next to Doom and the original Command and Conquer game. When I first heard about this remake I was reluctant to get excited, if not simply due to the fact that most remakes of old games (not all), have been utterly horrible, and destroyed the original theme of the game.

Even this many years later, I still play X-Com games, even the original! After watching the gameplay video from last week, I'm a believer. If anybody can do it right, it's Firaxis... Sid's even a model in the gameplay video! If Sid's in the game, you know it's gotta be good!

Posted:2 years ago

#4

Sam Maxted Journalist / Community / Support

155 65 0.4
@Joshua: Likewise. My reaction to the initial announcement / trailer was something like this:

PLEASEBEGOOD PLEASEBEGOOD PLEASEBEGOOD...

Posted:2 years ago

#5

Darren Adams Managing Director, ChaosTrend

256 549 2.1
Can't wait for this game! Was a big fan of the originals and will be waiting to see if they pull it off.

Posted:2 years ago

#6

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