Close
Report Comment to a Moderator Our Moderators review all comments for abusive and offensive language, and ensure comments are from Verified Users only.
Please report a comment only if you feel it requires our urgent attention.
I understand, report it. Cancel

Real money prices on Xbox Live "an error"

Real money prices on Xbox Live "an error"

Thu 09 Aug 2012 9:03am GMT / 5:03am EDT / 2:03am PDT
OnlinePublishing

Microsoft confirms that it's sticking with Microsoft Points, and working on the glitch

Microsoft has told GamesIndustry International that the recent appearance of real money items on the Xbox Live store was in fact a glitch, rather than a move away from points.

"Yesterday, a few avatar items appeared with an option to purchase with local currency, instead of Microsoft Points," it said in an official statement.

"This display error doesn't signal a change in payment options, but rather an error in how the offers were configured in our services which resulted in an inconsistent experience. It is in the process of being resolved."

Screenshots snapped by Save And Quit showed avatar items for the game Hybrid priced at $1.99 and $2.99, rather than in Microsoft points.

9 Comments

Terence Gage Freelance writer

1,288 120 0.1
Wasn't there a rumour a while back that they were also going to allow users to pay in real cashmoney as well as MSP by the end of this year? I take it that was false then.

Posted:2 years ago

#1

Alfonso Sexto Lead Tester, Ubisoft Germany

818 652 0.8
You use real money for the "Games on demand", the rest of stuff is priced in MS.

Posted:2 years ago

#2

Craig Page Programmer

384 220 0.6
Good, I'm glad it was just a rumor and they're going to keep the points. Who wants to know the actual price of anything? $1.99 for a new shirt for my avatar is a total waste of money, but if I could get that same shirt for 160 MS points that would be a BARGAIN!!

Posted:2 years ago

#3

Andrew Ihegbu Studying Bsc Commercial Music, University of Westminster

455 164 0.4
The awesome thing about MSP (for Microsoft anyway) it is can hold your point in escrow and spend your money before you've spent it, even if you never spend it.

Its a bit like a federal bank really, and I don't see them ditching that soon. Interestingly the original article on Save and Quit states that MS said they would by the end of the year. Can anyone confirm that? All Google shows are rumor postings.

Posted:2 years ago

#4

Greg Wilcox Creator, Destroy All Fanboys!

2,193 1,170 0.5
Real money prices are better for REAL people who WANT to know how much they're spending, especially in this economy. Somehow, "Mommy, I need 160 MS Points!" doesn't work when Mommy is working on the bills with that calculator in the other room...

Posted:2 years ago

#5

Rick Cody PBnGames-Board Member

144 14 0.1
MS Points are a source of confusion for parents in my experience. Payment points in general are...

Posted:2 years ago

#6

John Bye Senior Game Designer, Future Games of London

480 451 0.9


I think the real reason Microsoft use points, as Greg pointed out, is that pricing things in points disguises the actual cost of items, and lets them fix prices and points packs at set levels which ensure you're always left with money in your wallet after buying something. It's good for Microsoft, but not necessarily good for the customer.

Posted:2 years ago

#7

Barrie Tingle Live Producer, Maxis

381 180 0.5
I actually quite like MSP, if only for the fact a price they say is the same world wide rather than multiple pricing in currencies for each territory like PS3 does.

Edited 1 times. Last edit by Barrie Tingle on 10th August 2012 6:15pm

Posted:2 years ago

#8

Andrew Goodchild Studying development, Train2Game

1,253 418 0.3

Posted:2 years ago

#9

Login or register to post

Take part in the GamesIndustry community

Register now