Close
Report Comment to a Moderator Our Moderators review all comments for abusive and offensive language, and ensure comments are from Verified Users only.
Please report a comment only if you feel it requires our urgent attention.
I understand, report it. Cancel

Namco Bandai Q1 profits up 200 per cent

Namco Bandai Q1 profits up 200 per cent

Fri 03 Aug 2012 7:42am GMT / 3:42am EDT / 12:42am PDT
Publishing

Japanese publisher resurgent as Soul Calibur V hits lifetime sales of 1.38 million

Namco Bandai's return to profitability continued apace with a 200 per cent year-on-year increase in the first quarter.

For the quarter ending June 30 2012, the company posted revenues of 108.7 billion ($1.39b/894m), up 23.2 per cent from 88.2 billion last year - 91.5 billion of that revenue came from the Japanese market. Net profits were 10.2 billion ($130m/83m), an increase of 214.8 per cent from 3.2 billion in the same quarter last year.

Namco Bandai's Content division, which contains its video games business, was its most profitable during the quarter, posting a 60 per cent year-on-year increase in revenue to 56.9 billion. The division's operating income was 12.4 billion, a huge increase over the prior year quarter's 519 million.

In total, the company sold just over 4 million home video games during the quarter: 2.66 million on console and 1.36 million on portable devices.

The top-selling game was Soul Calibur V, which sold 680,000 units to take its lifetime total to 1.38 million. Naruto Ultimate Ninja Storm Generations also passed the 1 million milestone after adding 440,000 sales.

1 Comment

Tony Johns

520 12 0.0
Happy to see that my commitment to Soul Calibur 5 release purchase was helping someone out.

I paid like $100 for that game, and was pissed to find out that it can now be brought for something like $60 Australian dollars in retailers today.

But still, I would have at least liked to have more characters to the game as well as a deeper story mode that included ALL of the characters and their backgrounds.

Miss the weapon's master mode from the Soul Calibur 2 game, but still the fighting mechanic was awesome. But the lack of the other characters left allot to be desired.

I just hope that my commitment to the latest Tales game Gracius F would be rewarded for such a long wait as well as the translation of Ni No Kuni for next year's release window.

Because I just hate it if Namco Bandai does me over for not releasing Japanese RPGs into PAL region when everyone else is lucky enough to get them.

Posted:2 years ago

#1

Login or register to post

Take part in the GamesIndustry community

Register now