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Dragon's Dogma likely to become franchise

Dragon's Dogma likely to become franchise

Wed 01 Aug 2012 7:46pm GMT / 3:46pm EDT / 12:46pm PDT
RetailPublishingFinancial

After one million worldwide sales, Capcom is leaning towards making a sequel

Capcom announced during a recent conference call with investors that a sequel to Dragon's Dogma is likely. The company said that they are in position to "favorably consider subsequent titles."

Dragon's Dogma was primarily a success in Japan, where Capcom is based and where they make the most money because they don't have to worry about currency exchange. While sales in the U.S. and Europe were behind expectations, they were steady and there was positive word of mouth on the product.

Capcom had previously said in June that it was looking to develop the fantasy RPG into a major franchise. Not soon after, game director Hideaki Itsuno said in July that Dragon's Dogma 2 would release if the fans wanted it badly enough.

The Japanese publisher announced a 290.2 percent jump in profits during the three-month period ending June 30. The company announced during the same fiscal report that Dragon's Dogma had sold over 1 million units despite struggling outside of Japan.

11 Comments

Hugo Dubs
Interactive Designer

163 24 0.1
Would have been a lot better with a better demo I think.

Posted:2 years ago

#1

Greg Wilcox
Creator, Destroy All Fanboys!

2,156 1,076 0.5
Hugo, that makes no sense, as the actual game is better than the demo (by far). Technical burps aside, DD was/is one of the more stable games I've played in a while (unlike certain other RPGs that shipped with game stopping bugs that even patching couldn't help much).

Edited 1 times. Last edit by Greg Wilcox on 2nd August 2012 6:42am

Posted:2 years ago

#2

Ian Brown
IT Developer / IT Infrastructure

107 26 0.2
Not another franchise! So we'll have one a year then... While its nice to get a game that's different and even better if its a success I'm really not into the term franchise as to me it just screams COD/HALO/FIFA, an endless supply of refreshes and very little new content.

Posted:2 years ago

#3

Dan Howdle
Head of Content

280 810 2.9
You don't have to buy it, Ian.

I liked Dogma. Want more please. Ta.

Posted:2 years ago

#4

Greg Wilcox
Creator, Destroy All Fanboys!

2,156 1,076 0.5
@Ian: Franchise doesn't ALWAYS necessarily mean "yearly" installment, especially for a game as big as DD. What will work best for a sequel will be improvements to what worked, changes and fixes to what didn't and perhaps a few new elements those of us who liked it wanted to see but didn't. Like any good series, as long as the team doesn't run out of ideas, the games they make will be enjoyable.

Hell, even if it's just a decent, reliable dungeon hack after the third game, I'd probably still be a fan because we need more games that are just plain FUN to play and don't rely on shoving "innovation" at the player when it's not required.

Posted:2 years ago

#5

Alfonso Sexto
Lead Tester

786 595 0.8
I would be surprised if I see Capcom not doing a sequel for this one (like I was when they took so much time to make one for Dead Rising)

Posted:2 years ago

#6

Terence Gage
Freelance writer

1,288 120 0.1
Good for Capcom, and it's encouraging to see a publisher able to green-light a sequel with as little as 1 million sales. I would posit that they perhaps haven't made any profit on it yet but are committing to it as a long term investment, as I understand DD had 300-400 people working on it, and that it has be in development probably since 2008 as it was the team's project after Devil May Cry 4, so we must be looking at tens of millions of dollars development costs. It's also particularly encouraging to read this a few weeks after EA saying they need 5 million sales on Dead Space 3 in order to thereafter continue the franchise.

Clearly there's no danger of this becoming an annual franchise and I'm sure most people who played DD appreciate the things it did well, and acknowledge that it has significant room to improve. I look forward to the second instalment, and only wish more publishers would commit to franchises as boldly as Capcom have here.

Posted:2 years ago

#7

Ian Brown
IT Developer / IT Infrastructure

107 26 0.2
Hey im open to sequels, it was the term franchise I was more in fear of. I know basically every product can be a franchise but lately it seems that's all they want. Series these days seem to be knocking each other off the shelves in their churn out time. I'm not knocking the game in slightest as I do fancy picking it up at some point. Just the word franchise that bothers me to be honest. It may put food on the table, but who want to eat the same food every time?

Posted:2 years ago

#8
There are dragons...swords...whats there not to like?

Posted:2 years ago

#9

Greg Wilcox
Creator, Destroy All Fanboys!

2,156 1,076 0.5
@ian - Unless you're talking about certain tired sports games, "franchise" doesn't mean total doom. I can see DD appearing in some form on other devices, which would be a good thing in the long term (again, provided the games are good and there's a bit of continuity for those who happen to have multiple consoles and devices).

Posted:2 years ago

#10

Terence Gage
Freelance writer

1,288 120 0.1
@ Ian

Posted:2 years ago

#11

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