EA still wants to publish a Kingdoms of Amalur 2

EA still wants to publish a Kingdoms of Amalur 2

Fri 13 Jul 2012 2:56pm GMT / 10:56am EDT / 7:56am PDT
GamesPublishing

Frank Gibeau praised the first game from 38 Studios and "would love" to be a partner on a sequel

38 Studios' collapse is quite unfortunate, but the quality of the studio's Kingdoms of Amalur: Reckoning wasn't to blame. In fact, the game reviewed well enough that publisher Electronic Arts would be interested in partnering on a sequel.

"I think it's unfortunate how everything worked out [for 38 Studios]," Gibeau said. "At the end of the day, we saw a lot of creativity and vision in the team that Curt [Schilling] put together. We thought the game was terrific. It reviewed well. We built a good business there and hope there's a sequel to it someday. We'd love to be a partner for that," EA Labels boss Frank Gibeau told Game Informer magazine.

At this point, it's difficult to see a sequel getting made, as The Kingdoms of Amalur intellectual property rights are actually owned by the state of Rhode Island, which remains in the process of trying to reclaim 38's massive government loan.

On top of that, many of the team at Big Huge Games were hired by Epic Games to create a Baltimore studio. If EA got the rights and managed to spearhead development on a sequel, it would have to be led by a largely different set of developers.

[via Eurogamer]

6 Comments

Greg Wilcox
Creator, Destroy All Fanboys!

The Tongue In Cheek Solution:

Set the sequel IN Rhode Island using fantasy-based versions of real locations as well as character models based on actual citizens who pony up a few bucks in an auction to be in the new game. Use the game to get tourism dollars into the state (as people LOVE rolling into towns where TV shows and films are shot for some reason thinking everything will be exactly as it is in their heads), thus paying off what 38 Studios owes the state (and maybe getting Schilling out of the poor-house and his reputation there back in the process)...

Posted:10 months ago

#1

@ Greg, lol, I like that!

Posted:10 months ago

#2

Ofcourse, 38 studios didn't develop K0A. They bought it and the company that created it once the game was finished.

Posted:10 months ago

#3

Greg Wilcox
Creator, Destroy All Fanboys!

@Jefferey: Yeah, it was Big Huge Games that made KoA, but it's 38 that's on everyone's lips in RI for any blame about the financials.

@ James: I thought that crazy idea up when i first heard of the studios' troubles with the state and as crazy as it sounds, I bet you'd see a lot of people want in on getting their faces and places in a game people all over the world would play.

Then again, the downside is a 1000+% rise in tourism when the locals don't want all that fuss...

Posted:10 months ago

#4

Benjamin Crause
Supervisor Central Support

EA or Epic should try to buy the IP rom Rhode Island. I'm pretty sure the locals would be happy for a deal that decreases the financial hole a little bit.

Posted:10 months ago

#5

I second Benjamin's point. The general rumor consensus (if I recall correctly) is that the BHG refugees that got picked up by Epic (nice move by Epic, by the way, very good for PR and for their studio) will be working on a game at least vaguely similar to KoA to expand Epic's breadth of options. If they were willing to pony up for the license from RI, it would be great to see the remnants of BHG get a shot at a sequel.

Posted:10 months ago

#6

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