Clint Hocking joins Valve
Former LucasArts and Ubisoft creative director joins revered developer in unspecified role
Clint Hocking, former creative director at both Ubisoft and LucasArts, has joined Valve Software in an unspecified role.
Yesterday, Hocking tweeted a picture of his son climbing the industrial sculpture in Valve's Seattle headquarters. He tagged the picture, "Arrival. (and Son)."
Hocking recently left his post as creative director at LucasArts after less than two years, and without shipping a game.
Previously, he worked as creative director at Ubisoft Montreal, where he won critical acclaim and commercial success with his work on Far Cry 2 and the Splinter Cell series.
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He'll be just a name in an alphabetical list in the end credits.
If any of his games win best design the award will go to "Gabe Newell and the Valve Team".
Edited 1 times. Last edit by Tim Carter on 12th July 2012 7:16pm
Posted:4 years ago