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Microsoft demands removal of Xbox 720 documents

Microsoft demands removal of Xbox 720 documents

Thu 21 Jun 2012 7:36am GMT / 3:36am EDT / 12:36am PDT
HardwareLegal

Websites receive takedown notices for leaked console roadmap

A number of websites which hosted what appeared to be a next generation Xbox design documents have received takedown notices from Microsoft.

Polygon reported that a Czech site received a letter that requested the content was removed.

"Microsoft has received information that the domain listed above, which appears to be on servers under your control, is offering unlicensed copies of, or is engaged in other unauthorised activities relating to copyrighted works published by Microsoft," said the letter from Alan Radford, on behalf of Microsoft.

The letter, which has also been sent to other sites, stated at the "IEB Roadmap" was an infringement of Microsoft's copyright.

The document appeared last week and was originally hosted on Scribd. Microsoft's lawyers, Covington & Birling LLP, moved quickly to have it removed, but not before it was copied and posted on various blogs and gaming sites around the world. It featured a number of details about the "Xbox 720" due for release in 2013.

Microsoft has yet to comment on the document, but the continuing legal action seems to verify at least some of its contents.

10 Comments

Richard Pygott
Level Designer

40 13 0.3
With all the notices going to out to different websites asking for the documents to be removed, it looks like there is a good chance that this is genuine.

However it saddens me that people are just concerned with power, I love games that have amazing levels of detail, extra shader techniques etc. But first and foremost I am a gamer that loves gameplay regardless of graphics.

I think the comments and others similar to it around the internet about the power levels are an indication that gameplay is secondary these days it seems.

I would like enhanced ways to play, different ways, better AI & physics. To use Call of Duty as an example, I like the game its not bad, but I hope the next generation isnt just filled with COD with higher resolution textures and graphics & thats it.

Graphics should compliment the gamplay, as Gameplay will always be king!

Posted:2 years ago

#1

Kingman Cheng
Illustrator and Animator

949 166 0.2
I'm with you on that one, power/graphics will always improve but other aspects of computer games are what I'm more interested in.

All aspects need to work hand in hand in my opinion. It's a shame when developers just concentrate on nothing but realism and forget that you can make just as engaging games when you look the other way. A lot of my favourite games from the past few years are the ones which are 'arty' looking.

Posted:2 years ago

#2

Richard Pygott
Level Designer

40 13 0.3
Totally agree with you Cheng, all you have to do is look at Minecraft, one of the most successful of this "generation" , the gprahics there are worse than the original Duke3d, but its the gameplay that has turned a bedroom programmer into a millionaire!

Posted:2 years ago

#3

Kingman Cheng
Illustrator and Animator

949 166 0.2
Absolutely, Minecraft is a great example. And this is why I've grown to love indie titles so much. They still dare to explore, and can often be far more engaging than the high budget titles. If a big studio talked about innovation more often or not I'd be inclined to think that a lot of it is just pushing for power, not the overall package. I think a title such as Bastion is testament to this, everything blends together so well in my opinion.

Posted:2 years ago

#4

Alan Pierce
Programmer

63 19 0.3
Quick Microsoft. Take down the internet.

Posted:2 years ago

#5

Terence Gage
Freelance writer

1,288 120 0.1
I agree with you too Kingman. I don't generally do PC gaming, although my favourite games so far this year have been Journey (by a country mile), The Walking Dead and Datura. All very interesting and unique, and offer a lot more than what seems to be the hollow explosions and/or neck-stabbing that seems to dominate triple-A gaming these days.

Posted:2 years ago

#6

Kingman Cheng
Illustrator and Animator

949 166 0.2
Terence, I loved Journey, I fell in love with their games many years ago when I first discovered fl0w as a Flash game. I would describe their games as are more of an experience, more so than a game. Who knew playing as a flower petal could be so engaging?

Pushing those triple-A titles you've described is nice in a way, it's always great to see what tech can do. But it's a shame that a lot of developers just have that 'lets see how hard we can push the tech' attitude and forget about the soul of a game. I've had far more fun on Journey than I have most titles I have played this year.

Posted:2 years ago

#7

Bryan Robertson
Gameplay Programmer

86 210 2.4
However it saddens me that people are just concerned with power, I love games that have amazing levels of detail, extra shader techniques etc. But first and foremost I am a gamer that loves gameplay regardless of graphics.

...

I would like enhanced ways to play, different ways, better AI & physics
Increased power makes it possible to create better AI and physics, not just graphics. The more processing power, the more processing power available for things other than graphics.

Complaints about power don't imply a focus on graphics over gameplay.

Posted:2 years ago

#8

Richard Pygott
Level Designer

40 13 0.3
I know bryan & I understand that more processing power equals better physics etc, but the word on the internets street is all about how much more graphically powerful the next consoles will be over this current generation.

In this also I feel that people are going to be a tad disappointed, it wont be the huge leap to HD like it was last time, as John Carmack said -'it will be what we have now, but a bit better'

In all this most news sites, forums etc are people going on about graphics, maybe thats why we have seen a rise in indie developers again & stormimg games like Minecraft & Super Meatboy -; Gameplay

Posted:2 years ago

#9

Gregory Hommel
writer

91 53 0.6
Games you love can exist on a powerful machine or a weaker machine. Games I love can only exist on a powerful machine. Power isn't going to be the most important factor, but the best games available will exist on the more powerful machine.

Posted:2 years ago

#10

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