Close
Report Comment to a Moderator Our Moderators review all comments for abusive and offensive language, and ensure comments are from Verified Users only.
Please report a comment only if you feel it requires our urgent attention.
I understand, report it. Cancel

THQ's Rubin fires back over San Diego rumours

THQ's Rubin fires back over San Diego rumours

Wed 06 Jun 2012 8:56am GMT / 4:56am EDT / 1:56am PDT
Publishing

Calls accusations of burying news "a conspiracy theory"

THQ's new president Jason Rubin has spoken out over accusations that the company used E3 to bury news of the closure of its San Diego studio.

"It's a conspiracy theory to think we were trying to bury the news in E3," he told IGN.

"You can flip that and and ask what was the best time for the UFC and EA to announce their new partnership? Obviously, E3. It's simply not the case that we tried to bury it at E3."

THQ's San Diego studio, which worked on the UFC franchise, was confirmed as closed yesterday.

"It is an extremely painful thing to have to lay someone off, especially in this economy. We did right by them. We did much more than was required by California law to help them and we are actively seeking something for them to do and we have set up a situation so that they have the best possible chance of finding something to do, but this was a necessary thing for THQ."

He said the cuts were essential to THQ's moving forward as a publisher, and apologised to those that had been affected.

"I think at this point, as far as development goes and as far as teams go we are the perfect size to go forward."

2 Comments

Tim Carter Designer - Writer - Producer

574 318 0.6
When are people going to realize that production is always temporary. That it ramps up and falls off according to the needs of projects. And that means it needs to be outsourced.

When you're an architecture firm, you don't maintain a fleet of construction equipment and carpenters sitting idly while you are drafting blueprints. Why on earth would you even contemplate that?

This said, game production needs to basically unionize and standardize if they want stability.

Posted:2 years ago

#1

David Stevenson Journalist

5 0 0.0
how many THQ studios do not receive government funding from BC or Quebec?

Posted:2 years ago

#2

Login or register to post

Take part in the GamesIndustry community

Register now