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CD Projekt switches RPG gears with Cyberpunk

CD Projekt switches RPG gears with Cyberpunk

Wed 30 May 2012 5:53pm GMT / 1:53pm EDT / 10:53am PDT

Also, The Witcher 2: Assassins of Kings has sold 1.7 million on Xbox 360 and PC

Hot off the heels of a successful Witcher 2 launch on Xbox 360, Polish developer CD Projekt has announced its next title. Cyberpunk, a new triple-A RPG title, will be based on the popular paper-and-pen RPG design from Mike Pondsmith.

"For over two decades, I've been proud to say that Cyberpunk's been the gold standard of what it means to be a true cyberpunk game. And it's been a huge success for me and our many fans, with over 5 million players worldwide. But over all that time we haven't found the right team to bring our cyberpunk world to full digital life -- until now," said Pondsmith.

"CD Projekt Red is the team we've been hoping for. Their incredible work on The Witcher and The Witcher 2 shows that they share the same dedication and love of great games that we do at Talsorian. I'm especially stoked that they want our participation in making this game a fantastic project that will live up to everything Cyberpunk fans (old and new) have been waiting for. Trust me -- this game is going to rock," he continued.

The title will be handled by a new team at CD Projekt RED, which has new and veteran members of the team working together. The hope is to showcase an entirely Cyberpunk world, one that will create a believable atmosphere and morally ambiguous setting.

Along with the new game announcement come several job opportunities from the studio. The firm is looking for new artists, programmers and designers that can work fluidly in a cyberpunk setting. Listings can be found at CDRed.com.

5 Comments

Pier Castonguay Programmer

189 106 0.6
Maybe it's because I never really played SystemShock2, but personally I never found the CyberPunk setting attracting at all. For me it's just a reason for artists to work less, put some grey colorless textures everywhere with concrete blocks, cracked wall and broken pipes. We saw this kind of environment too much in low-quality Unreal shooters. But, since it's coming from CD Projekt RED, I'm confident they can pull this off and produce something nice.

Posted:2 years ago

#1

Morville O'Driscoll Blogger & Critic

1,630 1,509 0.9
Mmmm. But then generic fantasy is the easy way out for some, too. Fey, Faeries, Dwaves, Elves. Bland, easy-to-produce and over-abundant in gaming. It's all dependent on the creative team at work. If nothing else, Cyberpunk is an under-represented genre in gaming (Deus Ex, Shadowrun, EYE and Hard Reset are the only examples that come to mind from the past 5 years, or the next two or three).

Posted:2 years ago

#2

Adrian Herber

69 23 0.3
@Pier: What you describe does sound like lazy and unattractive art - luckily, that's not typical cyperpunk art style. Cyberpunk classically features city environments with ultra-neon advertising everywhere with a lot of clutter and grime from the underclass of society underneath. I do share your confidence in CD Projekt RED - I'm sure they will be able to create a good cyberpunk game.

Posted:2 years ago

#3

Jordan Woodward Level Designer, Codemasters Birmingham

44 0 0.0
Cyberpunk can look amazing if done right. It's quite hard to create the perfect Cyberpunk atmoshpere in my opinion. I think Reakktor did it pretty well in Neocron and that's a really outdated game now.

Easily my favourite genre. I'm interested to see how well they do.

Posted:2 years ago

#4

Antony Johnston Writer & Narrative Designer

112 18 0.2
I'm assuming the other commenters here are unfamiliar with RTal's original CP setting. This is not your usual "grey plus neon" setting that has sadly become synonymous with "modern" cyberpunk. RTal's CP was a product of its time, and is far from dull. Personally, I'm all over this.

Posted:2 years ago

#5

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