Sections

38 Studios heads flee troubled company

CEO and senior vice president of product development do some quick LinkedIn updating

38 Studios has said goodbye to both CEO Jen MacLean and senior vice president of product development John Blakely, who both revealed their departures on a business networking site.

Local news WPRI reported that MacLean updated her LinkedIn profile to show she had left the company in March. She's been on maternity leave from the company for two months.

Blakely's profile now also shows that he left 38 Studios this month, and his entry for his time with the company now reads in the past tense.

"In this role, I was responsible for leading the 38 Studios development teams in Baltimore, MD and Providence, RI."

38 Studios is currently facing serious financial problems, missing a $1.125 million payment to the Rhode Island Economic Development Center, and firing all temp and contract staff.

Related stories

Ex-38 Studios execs to settle suit for $2.5 million

Curt Schilling, three others admit no wrongdoing in proposed end to Rhode Island lawsuit; money would come from insurance

By Brendan Sinclair

No criminal charges in 38 Studios collapse

Rhode Island says "no provable criminal violations" in Kingdoms of Amalur company's downfall, but civil litigation still outstanding

By Brendan Sinclair

Latest comments (4)

Kevin Patterson musician 4 years ago
I hope that they somehow make it, I really enjoyed Kingdoms.
0Sign inorRegisterto rate and reply
Wayne Gibson UK Marketing Manager for GameKrib.com 4 years ago
The studio was far too bloated with staff considering they only had one game on the shelf. They relied far to much on the loan/handout instead of doing it the hardway by starting small then growing through success. I hope they dont close down but I don't see further downsizing off the table further down the line.
0Sign inorRegisterto rate and reply
Nicholas Pantazis Senior Editor, VGChartz Ltd4 years ago
Yeah sadly I agree with Wayne. They took too big a loan and started with too large a project. I know everyone wants to make a blockbuster AAA game, but you're better off trying to make Torchlight before Skyrim...
0Sign inorRegisterto rate and reply
Show all comments (4)
Lee Hansiel Lim Game Developer - Unity3D, Anino PlayLab4 years ago
Sad news. Like Kevin, I actually enjoyed KoA: Reckoning.
0Sign inorRegisterto rate and reply

Sign in to contribute

Need an account? Register now.