Microsoft avoids digital downloads on retail release day
The platform holder believes that retail should be the focus on day one
Microsoft is not looking to have simultaneous releases at retail and on Xbox Live, according to Xbox Live UK product manager Pav Bhardwaj. Unlike its rival Sony - who has embraced selling games on the PlayStation Network at the same time as the retail release - Microsoft believes retail is where its primary focus should stay.
"We don't do Games on Demand on day one, we focus on boxed retail for day one," Bhardwaj told MCV. "That's where our focus has always been and will remain that way for the foreseeable future."
"We release a game roughly six months after it arrives at retail at full ERP. That's our model and we'll be sticking to that. It's a successful model, so why change something you don't need to?"
According to Bhardwaj, consumers still have a choice in where they purchase their game.
"The customer has the choice of going to retail on day one if they really want to buy a particular title, or to wait a couple of months and buy it full price from the Xbox Live marketplace. It's a successful part of our business, we're very pleased with the growth and it continues to do really well. Clearly there's an audience out there who are happy to purchase a product at full ERP six or so months after [its retail release]," he said.
Namco Bandai recently announced a switch over to simultaneous releases, with one of its first titles under the new system being the PlayStation 3-exclusive One Piece: Pirate Warriors.

Stupid.
Yes. Because the customer is totally going to like buying a title that been out a couple of months for full-price. The only people being hurt by this process are the consumers... And why would anyone help the consumers, ne?Want to know one of the reasons for piracy? Consumers not getting the title they want how they want it. Why should a customer be tied into getting a title just because the publisher prioritises one format over another?
Seriously? It's... like... Steam just doesn't exist. The people who prefer digital sales to physical. Way to gouge guys... Way to gouge.
Edit:
No doubt this is meant to be a signal to physical retail that they shouldn't be worried about digital sales just yet. Just like Game stalled the release of games on Steam due to being scared about digital sales, MS is pre-emptively stalling releases of games so that their physical retail partners don't lose their revenue source quite so early.
As I said above, the only people hurting are the customers. Unless, of course, they get fed-up of waiting to be charged full-whack on a digital store and buy second-hand. Because that's so much better for everyone, right?
Edited 5 times. Last edit by Morville O'Driscoll on 26th April 2012 10:55pm
Posted:A year ago