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Retail

Vita continues to shed sales in slow week for Japan

Vita continues to shed sales in slow week for Japan

Thu 19 Apr 2012 8:47am GMT / 4:47am EDT / 1:47am PDT
Retail

Absence of major new releases sees hardware and software sales decline

Japanese software and hardware sales crashed in a week that brought no major new releases.

According to an Andriasang report based on data from Media Create, Namco Bandai's 2nd Super Robot Wars Z Saisei Volume held the number one spot despite a massive drop in sales, from 265,439 on its debut to just 34,043 this week.

The highest new entries were the Idea factory's PSP titles Atelier Elkrone: Dear for Otomate and Amen Noir Portable, in11th and 19th place respectively.

Hardware sales fared little better, with every format except for the Dsi LL declining from last week's figures. The PlayStation Vita continues to shed sales, falling from 8,931 units to 8,250 units.

The full software chart, with life-to-date sales in parentheses, is below:

  • 1. [PSP] 2nd Super Robot Wars Z Saisei Volume (Namco Bandai, 04/05/12) - 34,403 (299,842)
  • 2. [3DS] Kingdom Hearts 3D: Dream Drop Distance (Square Enix, 03/29/12) - 20,977 (276,788)
  • 3. [3DS] Super Mario 3D Land (Nintendo, 11/03/11) - 18,119 (1,504,812)
  • 4. [PSP] Professional Baseball Spirits 2012 (Konami, 03/29/12) - 17,037 (104,086)
  • 5. [3DS] Kid Icarus: Uprising (Nintendo, 03/22/12) - 15,228 (220,643)
  • 6. [3DS] Monster Hunter Tri G (Capcom, 12/10/11) - 15,047 (1,390,226)
  • 7. [PS3] Professional Baseball Spirits 2012 (Konami, 03/29/12) - 14,485 (131,804)
  • 8. [3DS] Mario Kart 7 (Nintendo, 12/01/11) - 12,212 (1,649,867)
  • 9. [NDS] Pokemon Conquest (Pokemon Company, 03/17/12) - 10,377 (295,974)
  • 10. [3DS] Mario & Sonic at the London Olympics (Nintendo, 03/01/12) - 8,254 (131,222)
  • 11. [PSP] Atelier Elkrone: Dear for Otomate (Idea Factory, 04/12/12) - 8,012 (New)
  • 12. [3DS] Harvest Moon: The Land's Origin (Marvelous AQL, 02/23/12) - 4,574 (165,182)
  • 13. [Wii] Wii Sports Resort (Nintendo, 11/11/10) - 4,243 (914,691)
  • 14. [PSP] Monster Hunter Portable 3rd PSP the Best (Capcom, 09/22/11) - 3,658 (236,467)
  • 15. [PS3] Devil May Cry HD Collection (Capcom, 03/22/12) - 3,641 (65,245)
  • 16. [Wii] Mario Kart Wii (Nintendo, 04/10/08) - 3,505 (3,546,938)
  • 17. [Wii] Wii Party (Nintendo, 07/08/10) - 3,446 (2,328,169)
  • 18. [3DS] Hatsune Miku and Future Stars Project Mirai (Sega, 03/08/12) - 3,392 (132,689)
  • 19. [PSP] Amen Noir Portable (Idea Factory, 04/12/12) - 3,254 (New)

The full hardware chart, with last week's sales in parentheses, is below:

  • 1. 3DS - 63,796 (72,115)
  • 2. PS3 - 17,765 (19,370)
  • 3. PSP - 13,166 (14,804)
  • 4. PSV - 8,250 (8,931)
  • 5. Wii - 6,837 (7,099)
  • 6. 360 - 1,373 (3,764)
  • 7. PS2 - 1,212 (1,355)
  • 8. DSi LL - 800 (793)
  • 9. DSi - 633 (743)

9 Comments

John Bye Senior Game Designer, Future Games of London

481 451 0.9
There's a fairly uniform sales drop of 10% across most platforms this week. I appreciate Vita is the latest platform to be released and is underperforming, but fixating on its sales in the headline or subheader every single week combined with the wording used (shedding sales, continuing to struggle, slipping etc) comes across as willing it to fail. I'd expect that kind of thing on Eurogamer to stoke the fanboys, but it seems out of place to me on an industry site.

Posted:2 years ago

#1

Terence Gage Freelance writer

1,288 120 0.1
Good comment John. There was an interesting analysis on TheSixthAxis a few days ago where they basically looked at the Vita's sales relative to all hardware sales over its release period, and it's more or less holding steady. That's not to say that 10,000-ish sales per week isn't disappointing for a new console, but most websites ignore this and would rather paint it exclusively in a bad light.

Posted:2 years ago

#2

Justin Biddle Software Developer

159 484 3.0
But I'm guessing the failure saleswise of the vita is the only thing that stands out in an otherwise run of the mill set of sales figures. Everything else is performing pretty much as expected but the vita which is a new platform is not.

Posted:2 years ago

#3

Neil Millstone Director, White Bat Games

32 12 0.4
I completely agree with John, there was a time when each week's sales figures were accompanied by an article about how the 3DS was failing that the figures did not support.

Now we get these articles about the Vita's sales failures with similarly unconvincing figures. As a percentage of last week's sales, the PS3 has dropped more than the Vita but there's no mention of this in the article.

So, if the whole Japanese games market has dropped 10% in a week, there's surely more to say about why this might have happened. Is this usual in a week with no major releases? I would have liked to know.

I must say though that I still love reading gi.biz every day. Don't want to criticise too much!

Posted:2 years ago

#4

Ben Board Developer Account Manager, Microsoft

16 24 1.5
Thirteen thousand more PSP sales last week? Do these people want one for every room of the house? Or is there a limited edition edition with Adele's face painted on the back?

Posted:2 years ago

#5

Nicholas Pantazis Senior Editor, VGChartz Ltd

1,020 1,467 1.4
I agree that the title seems a bit useless, but it's also true that the Vita "holding steady" is quite meaningless. The Xbox 360 holds steady at 1,000-2,500 units a week, but that doesn't make it successful in Japan. The Vita is obviously in need of some serious boosts in all areas of Japanese sales.

In brighter news, it's good that the PSP is staying successful, but with Monster Hunter having moved on to the 3DS its remaining months of strong software and hardware sales are certain to be limited.

Posted:2 years ago

#6

Jim Webb Executive Editor/Community Director, E-mpire Ltd. Co.

2,270 2,439 1.1
Neil, we have entered the annual low sales period in Japan. Things will probably continue to drop little by little over the next several weeks. Though we'll see a nice boost during Golden Week which runs from the end of April through the first week of May. And then things will drop again for another couple of months.

Posted:2 years ago

#7

Peter Dwyer Games Designer/Developer

482 293 0.6
Well hopefully with the release of the public beta of the SDK from Sony we will start to see the app store like potential of the vita kick in. The machine still needs a price drop to get it started but, hopefully that's already under review.

Edit: I really need a new keyboard or typing fingers O_o

Edited 1 times. Last edit by Peter Dwyer on 20th April 2012 8:17am

Posted:2 years ago

#8

Ian Brown IT Developer / IT Infrastructure

107 26 0.2
Well from owning a Vita since its UK release I now nearly own as many downloaded PSP games for it as actual Vita games. Okay its a new console but i can barely find any information on anything that's being released for it so i have very little idea of what else to play on my Vita. Outside of BlazBlue & wipeout I play mostly PSP games on it, Uncharted has hardly had a look and unit 13...well i've played it twice. It just needs some support, give me a Vita quality Armored Core, some RPG's and a few Metal Slug & HardCorps style games and I'll be a very happy person. It's game choice at present is very limited and can be seen in falling sales as people will be bored or have the game that were released and nothing new to buy.

Posted:2 years ago

#9

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