Podcast#4 GAME, tax breaks and uniting the creative industries

This month, Jo Twist, Tony Beckwith and Siobhan Reddy join host Dan Pearson

A timely podcast this month focuses on the year's two biggest stories so far, pulling in opinions from three of the UK's most respected voices and gaining perspective from all areas of the business.

In today's show our guests tackle the issues facing GAME as it emerges from administration and look at the roadmap for the implementation of UK games industry tax breaks. On top of that we find time to discuss the potential for the cross pollination of the UK's creative industries, bringing together talent from across the spectrum of TV, film, advertising and games to create and explore new media.

Big topics need big voices, and this month we've not cut any corners.

First up we have UKIE CEO Dr Jo Twist, as enthusiastic and well informed a voice as you'll find anywhere in the industry. Bringing years of experience from her roles commissioning games and interactive entertainment for the BBC and Channel 4, Jo's appointment at UKIE brought a fresh attitude and perspective to the trade body which has already seen great results, not least of which has been her involvement in education and the broadening of UKIE's remit.


The GamesIndustry International podcast is recorded at and produced by Side Studios, London.

Siobhan Reddy is a hugely respected developer and public speaker, with her name on the credits of a wide range of gaming hits. Heading up Media Molecule during the production of Little Big Planet and its sequel, Reddy counted the establishment and protection of a solid and unique studio culture as a major part of her job.

That knowledge of development culture and creative nurturing has seen her engaged to speak at industry events around the world, from GDC to Brighton's very own Develop.

Thirdly we have industry veteran Tony Beckwith, who has a slate of credits rolling all the way back to Firebird's Helichopper in 1985. Tony's career has seen him experience all levels of the constantly evolving UK industry, helping to establish the studio which later became Sony Cambridge before founding Pixel Plant in 1998.

Climax Racing then acquired Pixel Planet in 1999 and Tony headed up the Brighton office. When Disney acquired Climax, Tony steered the company through its days as Black Rock, remaining as general manager until the studio was shuttered by Disney in 2011. Tony's new venture, Gobo Games is flourishing in Brighton's vibrant development scene.

As usual, you can listen to the podcast via the flash player below, download it here or grab it from iTunes.

The podcast RSS feed can also be added here.

Comments and suggestions for future 'casts are welcome in the thread below, or contact me directly at

Related stories

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Trade body outlines ambitions to help UK sector catch up with international rivals

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Number of games utilising UK tax support jumps 117 percent

By Christopher Dring

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