Close
Report Comment to a Moderator Our Moderators review all comments for abusive and offensive language, and ensure comments are from Verified Users only.
Please report a comment only if you feel it requires our urgent attention.
I understand, report it. Cancel

Journey is PSN's fastest selling game ever

Journey is PSN's fastest selling game ever

Thu 29 Mar 2012 3:11pm GMT / 11:11am EDT / 8:11am PDT

Chen says game has provoked massive fan response

Art house adventure Journey just became the PlayStation Store's fastest selling game to date, in both American and European territories.

The game's creator, Jenova Chen of Thatgamecompany, shared the news in a post on the official PlayStation Blog.

"Thanks to you all, Journey has officially broken PlayStation Network and PlayStation Store sales records, surpassing all games ever released on the PlayStation Network to become the fastest-selling game ever released on PlayStation Store, in both the SCEA and SCEE regions."

1

He thanked fans for their support, and posted some specially created Journey artwork in gratitude. He said while Flower had provoked an emotional reaction in players, the response was dwarfed by Journey's.

"We have received more letters from fans in the two weeks since Journey's launch than we did for Flower over the past three years!"

Earlier today Thatgamecompany's Kelle Santiago announced her departure from the studio.

10 Comments

James Brightman Editor in Chief, GamesIndustry.biz

259 457 1.8
Congrats to Jenova! Great news and well deserved.

Posted:2 years ago

#1

Ben Furneaux Designer, Turbulenz Limited

116 55 0.5
So happy to see this, helps prove that risky and creative games can still be big sellers.

Posted:2 years ago

#2

Richard Milner Producer of Special Projects, Sony Computer Entertainment Europe

2 0 0.0
I'm very pleased for the title as I really like it myself.

I was afraid that as it doesn't involve bald, shouty space marines with chainswords it would end up as a critical favourite that doesn't sell well.

Well done, Thatgamecompany!

Disclosure: I work for SCEE.

Posted:2 years ago

#3

Private Industry

1,176 182 0.2
Well done to TGC its well deserved a great game and community. The last time I played online I got afterwards a message from the player saying thanks for helping in the game.

That it launched at the time of ME3 and sold great is anothee prove of how great it is.

Posted:2 years ago

#4

Joćo Namorado Project Manager, Portugal Telecom

53 24 0.5
Well deserved. Just today I was sharing some thoughts on how Journey is "that" form of artistic expression that only videogames can be.

Posted:2 years ago

#5

Stuart Henderson Games Developer, Extra Mile Studios

2 0 0.0
Was so impressed with Journey .. beautiful game! Biggest smile on my face when I finished it.

Posted:2 years ago

#6

Hakki Sahinkaya

43 32 0.7
Definitely a generation defining game for me along with Heavy Rain and another thatgamecompany game, flower.

We vote with our wallets, and by funding Double Fine's point and click adventure and by giving Journey this record, we are shouting pretty clearly for more mature and thinking man's games. Sick of playing the GI Joe.

I would also like to give kudos to Sony here, for allowing such passionate studios to bring their vision to us gamers.

Just super happy about how all this went down. It couldn't have been more perfect :) (talking about the game and the situation here)

Edited 3 times. Last edit by Hakki Sahinkaya on 29th March 2012 8:09pm

Posted:2 years ago

#7

Emily Rose Freelance Artist

85 44 0.5
Fantastic news, As an artist I really appreciate TGC games :)

Posted:2 years ago

#8

John Bye Senior Game Designer, Future Games of London

484 455 0.9
Well deserved, it really is an amazing experience. Some very clever design work, and the art style is gorgeous.

Posted:2 years ago

#9

David Radd Senior Editor, IndustryGamers

359 78 0.2
When I played it at E3 last year I knew it was something amazing. Congratulations to the TGC crew - they deserve all the accolades and success they have gotten.

Posted:2 years ago

#10

Login or register to post

Take part in the GamesIndustry community

Register now