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Dark Energy Digital under administration

By Dan Pearson

Dark Energy Digital under administration

Mon 19 Mar 2012 3:29pm GMT / 11:29am EDT / 8:29am PDT

Firm's closure confirmed by administrators, fate of IP and staff unknown

It's been confirmed to GamesIndustry International that Manchester studio Dark Energy Digital, creators of Hydrophobia, has entered administration.

Administrators Leonard Curtis moved in last Friday, March 16, to oversee the operation.

GamesIndustry International first reported the story in February, after an inside source reported that the developer was closing its doors.

Despite some protestation from management, those sources unfortunately appear to be correct.

It is also suspected that the company's assets could be bundled into a 'pre-packed' administration deal, with newly formed outfit Dark Energy Publishing, said to be lined up to take control of physical assets and IP at a bargain price.

Dark Energy Publishing was founded in January by Dark Energy Digital owners Pete and Deborah Jones, as well as the company's technical director Gary Leach. GamesIndustry International's source also indicated that staff wages are somewhat in lieu, but this has yet to be confirmed.

Dark Energy Digital had struggled to balance the books after Hydrophobia performed poorly at market, even after a 'reboot' was released which was designed to address many reviewers issues. Hydrophobia's purpose-built water physics engine is likely to be one of the major assets up for grabs during liquidation of the company.

The administration team have been contacted for more information, which will appear here as we receive it.

From Recommendations by Taboola


Alfonso Sexto Lead Tester, Ubisoft Germany

1,156 1,285 1.1
Hydrophobia had potential, a sequel able to fix the issues present in the first one could easily be a big hit.

I'm sorry for them, I suffered myself what it is to go through administration inside a company in which I worked so had and put so much effort.

Good luck everyone inside.

Edited 1 times. Last edit by Alfonso Sexto on 20th March 2012 7:26am

Posted:4 years ago


Bruce Everiss Marketing Consultant

1,692 595 0.4
Bad news. The best of luck to everyone involved

The upside is that there are a lot of jobs around just now. Not least here at Kwalee.

Posted:4 years ago


Terence Gage Freelance writer

1,289 126 0.1
This is a shame; I thought Hydrophobia was a pretty solid game that just felt a little dated in its mechanics. While it's commendable that they sought to make their game better and focus on improving it for existing and future customers, perhaps they should have taken it on the chin and moved on to Hydrophobia 2 or other projects. I wonder if things would have turned out differently for them if they'd applied the lessons learned from Hydrophobia to a bigger and better sequel.

Posted:4 years ago


Rick Lopez Illustrator, Graphic Designer

1,269 943 0.7
I really liked hydrophobia and the Hydro engine was very impresive. I purchased it without any regrets and Im sad to see the studio go. I know its probably withful thinking but i really do hope they can find a way to survive and probably create a new studio and so I can see more of hydrophobia.

Posted:4 years ago


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