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PlayStation Vita hits global sales of 1.2 million

PlayStation Vita hits global sales of 1.2 million

Tue 28 Feb 2012 2:16pm GMT / 9:16am EST / 6:16am PST
Hardware

Doubles userbase following worldwide launch, software sales pass 2 million units

Sony Computer Entertainment

Sony Computer Entertainment is a Japanese videogame company specialising in a variety of areas in the...

playstation.com

The PlayStation Vita has now sold 1.2 million units worldwide following its launch in Europe, North and Latin America and PAL territories.

Sony's core-focused gaming handheld launched in Japan, Hong Kong, Taiwan and South Korea last year. Cumulative sales figures for all four territories are not available, though Eurogamer reports that 578,812 Vita units had been sold in Japan as of February 19.

This suggests that the Vita's worldwide roll-out has doubled its user-base, selling around 600,000 units.

Sony hasn't yet released specific figures for last week's hardware launch, but it has confirmed that worldwide software sales - both retail and through the PlayStation Network - have surpassed 2 million units.

"The market has responded and there is clear demand for a mobile device capable of providing a revolutionary combination of rich gaming and social connectivity within a real world context," said SCE group president Andrew House in a statement.

"To sustain momentum, we're working closely with third-party developers and publishers to ensure the best games and franchises possible will be available on PS Vita, and our software line up for the remainder of 2012 will have something for everyone across the globe."

5 Comments

Benedict Ng-Wai
Studying Game Developer

4 1 0.3
One thing that need to be looked at is release the 32GB Psvita card or even a larger size card to encourage downloadable content

Posted:2 years ago

#1

David Wicks
Editor / Co-Founder

34 0 0.0
While picking mine up in gamestop i was talking to the manager and he said the sony rep mentioned that 32GB are on the way soon, they were just not available for launch... the no plans to release them statement appears to have been so people did not hold off and wait until they are available before picking up their vita effecting first week sales. although i feel that when 32GB is available it will feel like a second launch day for the vita.

Posted:2 years ago

#2

Ian Brown
IT Developer / IT Infrastructure

107 26 0.2
Good thing to hear, and hopefully developers will see that this is a viable platform to create for. I personally have been very impressed with the Vita since i got mine on launch. I'm finding it hard to put it down to play on my Xbox as the graphical quality is not that far away from the big boys and in the handheld market I doubt anything else comes close to it. Its a fantastic piece of hardware...all it needs is the developers and good games (always the winner) to make it have a very nice lifespan. As for those pricing issues many were slating it for, the hardware that's on offer is cheap in my opinion compared to smartphones that can easily cost twice the price and do less in comparison. I mean how many phones can stream games from a PS3? or in fact play graphically intense games with full controls. Would many complain about the price if it allowed you to make phone calls too.... i think not. I hope this is a return trend for the handheld market (although probably not).

Posted:2 years ago

#3
Hmmm. I guess its a start, although I found the figure of 600k sales for the Europe + US launch sort of disappointing. The challenge now is to keep sales strong in the next couple of months - Japan sold 400k-500k in the first 2 weeks, and sales are down to almost 10k/week now.

Posted:2 years ago

#4
I like the fact there is a plethora of PSP games to be had via PS store.

Wish, access to games, download and purchasing via the PS store was more intuitive though

Posted:2 years ago

#5

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