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Retail

Remedy recoups Wake PC expenses in 48 hours

Tue 21 Feb 2012 9:09am GMT / 4:09am EST / 1:09am PST
Retail

"We made it a priority to create the best PC version of the game we possibly could" says CEO

Remedy's PC version of Alan Wake has recouped both its marketing and development spend in just 48 hours.

"We made it a priority to create the best PC version of the game we possibly could, as opposed to a sloppy port we ourselves would hate to play, and judging by the amount of encouragement and positive feedback that has been pouring in, that's really paid off!" said CEO Matias Myllyrinne in a thank you note to the game's fans.

"Rest assured that we are still listening to your requests and will maintain efforts to make necessary updates to the build now that it's been released."

The feature packed version of the Xbox 360 title arrived on Steam on February 16 at just £23, and immediately dominated the sales chart.

"We are very happy with the sales and hitting #1 on Steam at launch was nothing short of amazing," said EVP Aki 'AJ' Järvilehto.

"We recouped our development and marketing expenses during the first 48 hours. And yes, we're certainly very excited about PC."

An Origin version of the game is expected soon.

7 Comments

Khaled Al-hurby
Director/Writer

16 0 0.0

Posted:2 years ago

#1

Adam Campbell
Associate Producer

1,165 948 0.8
Its simply a game people wanted, well, since 2005 on PC xD

Posted:2 years ago

#2

Max Taha
Project Lead

3 0 0.0
You hear that Rockstar? How about treating us with a PC port for Red Dead Redemption? Pretty please?

Posted:2 years ago

#3

Hakki Sahinkaya

43 32 0.7
Glad it has done well, it's a great game.

@Max, as I recall there were internal troubles during the development of RDR so it might require too much cleaning up for a PC port. But who knows. And their engine doesn't seem very PC friendly, as GTA4 port was bad, especially by R* standards.

Posted:2 years ago

#4

Jon Norfolk
Art & Animation Consultant

4 0 0.0
This is another reason why Remedy remain to be my favourite developer, listening to their fans despite MS making it originally an Xbox 360 exclusive game. I am glad to be working with them as this amount of respect also continues at a professional level.

Posted:2 years ago

#5
Amusing how the PC version of the game has been a huge success, whereas the 360 / ps3 versions were treated as pretty 'blah' in both news & sales. Wonder if publishers will bother taking note.

Good thing PC gaming is dead ;}

Posted:2 years ago

#6

Carl Crawford
Studying Bachelor of Information Technology

18 19 1.1
@Mike Their was no PS3 version since it was an exclusive. I would have bought it for PS3 if they had released it.

Posted:2 years ago

#7

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