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MMO Glitch goes back into beta

Thu 01 Dec 2011 10:47am GMT / 5:47am EST / 2:47am PST
Online

"Two obvious and huge improvements" that Tiny Speck need to make

Casual MMO Glitch has gone back into beta, after developers decided that "radical changes" to game mechanics were needed.

"Two months ago we launched Glitch to the world. Now we're unlaunching it," said Stewart Butterfield, co-founder of Tiny Speck.

"There are two obvious and huge improvements we need to make: the first is to make the early game reveal itself more easily to new players so they can get into the fun faster."

According the Butterfield, the second change is to give players the tools to create levels and buildings to change the game more dramatically.

"Some fairly radical changes to core game mechanics are going to be necessary to make Glitch what it needs to be. And making radical changes to core game mechanics is something that's a lot harder to do while the front doors are open," he explained.

No date has been set for the relaunch, but the game will continue to be playable in beta, with refunds available to unhappy customers.

Earlier this month Butterfield spoke to GamesIndustry.biz about the MMO, a month after launch.

"Sometimes I just feel like, God, it'll take us another decade to get to where we want to go. There's so much more."

1 Comment

Christian Southgate Senior Programmer, Other Ocean Interactive

2 0 0.0
The whole concept is very cool, but in the existing version, it's very difficult to see where the game actually is. I still have no idea what, or when, the "end game" is, or if it even exists. It seems to me that the game just stops after you've played it for a couple of months and maxed out your skills and cash. I'm excited to see where Glitch goes next because it appears to have great potential.

Posted:2 years ago

#1

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