Apple and Google ignore ESRB ratings
Two largest app stores opt out of US age-rating system
Apple and Google will not take part in the ESRB ratings system for games and apps in the US.
The Entertainment Software Ratings Board, usually associated with the console gaming business, wants all developers and publishers to submit details of in-game content, which will then be judged by the group and rated for age groups accordingly across all formats.
But both Google's Android and Apple's iOS services will continue to use their own ratings system, leaving the ESRB without the support of the two largest mobile formats.
"We've put a lot of effort into Android Market's rating system, which now works well globally," a spokesperson for Android told Digital Trends.
"While we support other systems, we think it's best for Android users and developers to stick with Android's existing ratings."

There's no limit to how much I dislike companies creating their own standards. Seen how the gap between mobiles and more conventional platforms is closing (Unigine is also available for mobiles, to name an engine), this will mean that a given game Super Adventure of Someone is going to be rated differently depending on if you buy it on play.com (so the UK), your local store or Amazon, ebay (so maybe the US or Australia), if you get the Japanese version, if you get it for mobile or PC, or if it's an online game. Sometimes you even get fancy labels on the box, like "not for sale in the UK", likely because the game was banned or something. I'm not even sure if PEGI is unified among european countries.
How is someone supposed to understand and trust a tag that may be contradictory among countries (see the Starcraft 2 issue) and that follows some random custom convention? No wonder if parents are uneducated about ratings, kids are playing 18+ games and newspapers blame videogames everytime there's a crime.
Posted:A year ago