Sections

No Flash support for Metro style Internet Explorer 10

Update to Microsoft's web browser will rely on HTML 5

Microsoft's web browser Internet Explorer 10 will be available in a new Metro version, which will not support sites that use Flash plug-ins, according to the company.

"We examined the use of plug-ins across the top 97,000 sites world-wide, a corpus which includes local sites outside the US in significant depth," said Dean Hachamovitch, corporate vice president, Internet Explorer.

Two versions of Internet Explorer 10 will ship with Windows 8, one an update of the standard browser, and the other a tiled, Metro browser, which will have no plug-in support.

"Many of the 62% of these sites that currently use Adobe Flash already fall back to HTML5 video in the absence of plug-in support. When serving ads in the absence of plug-ins, most sites already perform the equivalent of this fallback, showing that this approach is practical and scalable."

While Safari on iPhone also fails to load Flash content, many browser based games, including those hosted by Facebook, rely on Flash.

Hachamovitch also points to Google's HTML 5 YouTube site, and says plug-in free sites are becoming mainsteam.

"There's a steep drop-off in plug-in usage after Flash, with one control used on 2% of sites and a small collection of controls used on between 0.5% and 0.75% of sites."

Danny Winokur, VP and GM of platform at Adobe Systems responded on the official Adobe Flash blog.

"We expect Flash based apps will come to Metro via Adobe AIR, much the way they are on Android, iOS and BlackBerry Tablet OS today."

"We are working closely with Microsoft, Google, Apple and others in the HTML community to drive innovation in HTML5, to make it as rich as possible for delivering world-class content on the open Web and through App Stores."

New OS Windows 8 is currently in development, with an expected release date of late 2012.

Related stories

Microsoft introduces anti-cheating tool for UWP games developers

TruePlay aims to help studios monitor their games for common attacks, locks opt-out players from selected modes

By James Batchelor

Microsoft calls it quits on Windows Phone hardware and features

After years of largely fruitless effort, Joe Belfiore confirms what many had long assumed

By Matthew Handrahan

Latest comments (14)

Andrew Jakobs Lead Programmer 6 years ago
So according to this, it also means NO Silverlight, which is something MS has pushed for WP7 but where very quiet about SL on this weeks BUILD..
0Sign inorRegisterto rate and reply
Kevin Clark-Patterson Lecturer in Games Development, Lancaster and Morecambe College6 years ago
Makes sense, if Windows 8 is designed to be 'mobile' and scalable then HTML 5 is more suited to that model.

Adobe getting the cold shoulder from Microsft as well as Apple now?!
0Sign inorRegisterto rate and reply
Maybe there was a survey of iPhone users with the result that the majority would buy a WP if Flash support is dropped for "better" performance. ;) Or they want to introduce their alternative to WebGL and "force" game developers to use it.

Edited 2 times. Last edit by Christian Kulenkampff on 16th September 2011 1:11pm

0Sign inorRegisterto rate and reply
Show all comments (14)
James Ingrams Writer 6 years ago
I will still have XP and Firefox when Windows 8 arrives and games and the web will still be there for me - just like it is now!
0Sign inorRegisterto rate and reply
Jason Basciani Engineering Technician, Vuzix Corporation6 years ago
With HTML 5 and software like Adobe Edge, I don't see the need for flash anymore.
0Sign inorRegisterto rate and reply
Liam Stockley Studying Computer Science, Nottingham Trent University6 years ago
Good news, the faster we move on from Flash, the better.
0Sign inorRegisterto rate and reply
Its not an issue: using the non-Metro explorer will still fully support it (as will Firefox and other non-Metro browsers).
0Sign inorRegisterto rate and reply
Flash will continue to be an excellent choice for creating rich interactive media. Adobe AIR embeds the player and eliminates the need for a Flash runtime plug-in. Many Flash games and apps are now using AIR to run on Android and iOS devices including iPad. Publishing Flash projects using AIR will work well for Metro too.
0Sign inorRegisterto rate and reply
Jamie Watson Studying Bachelor of Games & Interactive Entertainment, Queensland University of Technology6 years ago
plugins can still be good to do various things but for ie 10 this is a very interesting move..
0Sign inorRegisterto rate and reply
gi biz ;,pgc.eu 6 years ago
Hopefully the plague named Flash will be over soon enough. Anyways I'm confident that Microsoft will be creative in finding new ways to stick security holes into their browser.
0Sign inorRegisterto rate and reply
Antony Cain Lecturer in Computer Games Design, Sunderland College6 years ago
I'm obviously biased, because I love Flash, but I can't understand the hate. Sure HTML5 will have a place but it pales in comparison to Flash overall - and Flash is much easier, faster, more cost effective, etc to develop with.

No plugin support also means no Unity...
0Sign inorRegisterto rate and reply
Choice is king. Flash is great, especially for developers otherwise it would be dead already. Hating Flash is like hating microsoft/windows or apotheosizing apple.
0Sign inorRegisterto rate and reply
gi biz ;,pgc.eu 6 years ago
@Antony: for the sake of shortness I often cut on clarity, but I still prefer concise comments to infinite poems :) The problem with flash is that it's too much of a resource hog. It took them ages to come out with a stable version, which is x86 only anyways (which brings in a lot of unneeded dependencies). x86_64 version is permanently in beta, installation is often tricky (at least for the average user) and upgrades come at a very slow rate. I'm not saying that Flash is useless, just that the current implementation leaves a lot to be desired and as it is now it's more of a hassle than anything else.

Sadly, often flash is only used for ads in web pages, and I hate when I hear my laptop's fan spinning faster to cool down my cpu overheated by a 100x30 banner.
0Sign inorRegisterto rate and reply
Antony Cain Lecturer in Computer Games Design, Sunderland College6 years ago
Fair enough, each to their own ;)
0Sign inorRegisterto rate and reply

Sign in to contribute

Need an account? Register now.