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Respawn staff includes 40 Infinity Ward vets

By David Jenkins

Fri 01 Jul 2011 9:28am GMT / 5:28am EDT / 2:28am PDT

75 per cent of Respawn developers worked on Modern Warfare 2

As much as 75 per cent of the staff at Respawn Entertainment are veterans of Call of Duty creator Infinity Ward, with 40 of the 53 listed employees coming from the Activision studio.

Yesterday Respawn's website was updated for the first time and although there were only hints of the studio's first game it did reveal details of many of the company's staff - including new hirings from Sony's Santa Monica Studio.

Website GameFront has taken a detailed look at the information and calculated that 40 of the 53 people listed are from Infinity Ward and six of the remaining 13 are from Santa Monica Studio.

Shortly after studio heads Jason West and Vince Zampella were sacked by Activision, early in 2010, a lawsuit was filed against Activision by 38 Infinity Ward employees, claiming that the company owned them over $54 million in bonus payments.

Once Respawn was founded an exodus began of staff to the company, thought to include the majority of those behind the lawsuit.

From Recommendations by Taboola


Michael Brannan Associate Designer, Griptonite Games

1 0 0.0
So much talent in one place and ready to bring the full force of their experience into their games? I'm getting giddy with excitement. Good luck, and may your first game hit.

Posted:5 years ago


Gerald Arndt 3d Character Animator

4 1 0.3
Jason West's profile is spectacular I might add.
Congrats guys. I hope to work with you all some day.

PS: Love the teaser of your first game.

Posted:5 years ago


Gregory Hommel writer

91 53 0.6
This is great news. We are in a climate where only the highest quality games with attention paid to the smallest details will truly compete. I hope this game shatters the concept of annual releases and engine exploitation. I've also got an extra pair of toes crossed for the possibility of the Sony Santa Monica team helping to ensure this game runs the way a PS3 title should.(read: better than the 360 version)

Posted:5 years ago


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