The founder of one of the many development studios acquired by Zynga in recent months has discussed the experience in a new interview, which he described as a "good process".
Speaking anonymously to website Business Insider, the unnamed executive repeatedly referred to the speed at which Zynga is able to make and execute decisions: "They bought the company and we didn't even take a day off."
Although not directly critically of the company the studio head did highlight potential flaws in Zynga's approach: "They move really fast and they're good at executing, but they just kind of throw bodies at problems. Not thought."
"They're really ruthless with cutting things that don't work. If a game doesn't work, they kill it. They'll throw those resources somewhere else. I definitely get that," said the executive.
"They've got one or two things right and they're focused on that. I think a lot of companies do that."
"They're not worried about the margins," he added. "If they can buy a user on a Facebook ad for a dollar and the user nets me a dollar and three cents, even, then I'll keep buying users until that's positive. Zynga is making way more money than anybody, but they're also spending more money than anybody."