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CCP: Dust 514 would be "tricky" on Xbox Live

Wed 08 Jun 2011 9:03am GMT / 5:03am EDT / 2:03am PDT
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"Sony is a lot more open", claims Eve studio

Dust 514 developer CCP has attempted to defend its decision to make the free to play multiplayer shooter a PSN exclusive.

The publisher announced that the ambitious project would available only on the Sony download service at E3 this week, ending speculation on how the project would manifest on console.

"Most of DUST is running on our own technology, it's running on our own super-computer," producer Thomas Farrer told Rock, Paper, Shotgun. "And Sony is a lot more... open, shall we say, to allowing you to do those things."

Farrer also felt that player anonymity would be important to the game, as it is in the often elaborate and duplicitous in-game politics of sister title Eve Online. "It may seem silly, but on Xbox Live your identity is your Xbox Live identity. In the EVE universe, having people not know who you are is quite important."

However, he denied that an Xbox Live version of the shooter had always been out of the question. "I don't think it's about saying we "couldn't" do it. I think some of the challenges we'd meet would be tricky.

"It's nice to work on one platform rather than two, because it means you don't have to make any awkward compromises, technically." he added.

In a conversation with GamesIndustry.biz, ICO Partners CEO Thomas Bidaux commented on Dust's PS3 exclusivity, saying that "My experience is that Microsoft doesn't allow itself a lot of margin for negotiation and that's usually fine for offline games.

" But when you start to consider things like servers, billing, patching or even customer supports, it becomes a lot more complicated. It is my experience that Sony will be a lot more open for a publishers to manage all those aspects.

"It can also as simple as the fact that Microsoft isn't ready for free to play as a business model - and they would want to control the item shops which any existing online publisher would refuse."

Dust 514 will link in to PC MMO Eve Online via what is pitched as a shared server, with player actions in one game theoretically affecting the status quo in the other. CCP's Farrer claimed to Rock, Paper, Shotgun that they were ruling out a much-requested PC version of Dust because "we don't want to cannibalise our own player-base."

6 Comments

Richard Adams
Games Designer

4 0 0.0
The quote on your twitter feed made me chuckle. ' "Sony is a lot more open", claims Eve studio...' Don't we know it!

Posted:3 years ago

#1

Tommy Ågren
Journalists

5 0 0.0
he, another developer praising their exclusive partner's qualities :-D

Posted:3 years ago

#2
I can speak for the anonymity aspect though - the degree to which major alliance leaders stalk out details of others is pretty hilarious. What passes for normal behavior in EVE would really stand out in other situations. From using my RL nickname on one character, and normal comms chatter I've had people find out where I work, and nearly had my work 'picketed' for comedy sake.

I am not in the slightest bit a console gamer, but really looking forward to how this will roll out.

Posted:3 years ago

#3

John Kauderer
Associate Creative Director

32 5 0.2
No PC version? Would PC gamers who invested so much time into EVE really want to see their world effected by a game they can't even play?

I guess if they had PS3s and PCs they could potentially play both, maybe even at the same time.

It strikes me as odd that they are saying, Well our user base really want this on PC so we've decided to make it a PS3 exclusive.

Posted:3 years ago

#4
His argument for anonymity on Xbox is irrelevant, between my friends list and guys I play online I've yet to see somebody use their real name as their Xbox live name.

Unless of course people think n00bkill3r187 is a persons name.

Microsoft set the rules on their platform, these guys don't want to play by them. Fair enough. They're careful not to be overly critical. Contrary to Farrer's comment "It's nice to work on one platform rather than two"- I'm sure it would be much nicer to generate two revenue streams instead of one.

Posted:3 years ago

#5

Sean Warren
Inspector

34 0 0.0
Well, there goes my favorite MMO publisher. Holy hell, who does that leave now? Do I truly like any of them now?
Well, I think I do, but I'll keep that info close for now.
In the meantime...
I knew when I heard they picked up WOD I would have to keep a close eye on them. I knew that picking up WOD, despite it not being White Wolf was a bad sign, and a signal of things to come.

After hearing about the silliness of generating cloths for avatars with micro-transaction price-points calculated by their economists to be in range with prices comparable to real world clothing(And no doubt at a higher cost than a Freelance artist such as myself would pay for clothing.), and then this...
IMHO Dust should have either went to both console competitors, or stayed PC only... And the only reason I ever considered the console marked deviation from CCP's illustrious PC based success, is that it could introduce an new market to the greatness that was CCP and it would allow CCP to maintain their independence from the 2 super-giants. Now that I know SOE owns them...
Wow, I just realized that.

When I heard the murmurings on Dust, I knew it all hinged on that... that its destiny would reveal to me the inner heart that beats withing CCP's silicon chest...
They once held my respect for their integrity when it came to the respect of their customers. Now they cite player anonymity as their big limitation? Seriously? Yeah, there could be NO way around that, could there.
/facepalm
It is a sad day indeed.

There was a time when CCP would not lie(the anonymity claim is BS.) just to keep their cards hidden if they accidentally showed them... Remember that?
I'm glad I didn't relocate to work there now, because I would have had to quit. And you better believe I, A: would have, and B: would have hated and resented every bit of it.

That said, Hi everyone! Its a good day for my first post!
I have been holding out for something worth commenting on, and if the death of CCP(In my mind... sure, like the phoenix they shall rise, but as a completely different Mc. Donald's brand publisher) isn't that opportunity, then I don't know what opportunity is.
So, on that note, lets make it official.
I hereby give up on CCP. It was fun guys, have a good life. You can keep my ISK, keep it all, I don't even care to convert it to RL Cash, just to make the point of how petty you all are.
*Gets back to the better, though single player Space Sim that has been running in the background this whole time.
/shrug

Posted:3 years ago

#6

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