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Relentless rallies for Black Rock in Brighton

By Matt Martin

Mon 09 May 2011 7:08am GMT / 3:08am EDT / 12:08am PDT

Buzz developer supporting local talent with informal meetings

Black Rock Studio

Black Rock Studio, formerly known as Climax Racing, was established in Brighton in early 2000 and is...

Buzz developer Relentless Software is holding an open session at its offices today to meet those affected by the recent layoffs at Disney's Black Rock Studio.

Disney confirmed last week it was letting a number of staff go, with expectations of over 100 redundancies as a result of less investment in console games.

"As part of the Brighton development community we were gutted to hear the news, so we thought it would be a good idea if we opened our doors so people could come and meet the team, see our office and ask us some questions," Stuart Dodman, operations director at Relentless told

The informal event kicks off at 4pm today with an introduction and overview of the business by co-founder David Amor, followed by more detailed discussion for anyone interested in positions at the company.

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Mikolaj Macioszek Translator, Big Fish Games

14 0 0.0
Wish they had done the same when the Sony QA office across the street from them that tested all their Buzz games got axed.

Posted:5 years ago


Guzmán Díaz

11 0 0.0
Mikolaj, correct me if I'm wrong but if you come to think about it, one thing is QA and the other is Development, it makes logic to me that they won't offer job positions to QAs when they can just outsource the service. Still it's sad that so many gamedev-related businesses are closing and I do wish the best to the guys at Sony QA as well. Tough times :(

Glad for the guys at Black Rock, hopefully some of them will find a new job opportunity. Wish good luck to the rest of them too!

Posted:5 years ago

Be interesting to see what kind of projects result from a Relentless Blackrock mixture

Posted:5 years ago


Mikolaj Macioszek Translator, Big Fish Games

14 0 0.0
Guzman, I know. But those folks had other talents as well, plus they spent years testing Relentless software.

Posted:5 years ago


Terence Gage Freelance writer

1,289 126 0.1
"Be interesting to see what kind of projects result from a Relentless Blackrock mixture"

I would predict an immeasurably awesome racing detective adventure starring a dashing man with copious facial whiskers.

... Where can I place my pre-order?!

Posted:5 years ago


Mick Crane Technical Support

5 0 0.0
A decent MotoGP game would get my vote!

Posted:5 years ago

This is good to see it's tough times at the moment, for all of us. It's a close dev community down here in Brighton and recently we have all felt the strain

Posted:5 years ago

I'd say, sod the big suits, lets develop some decent UK racing games of our own - metacritic be damned1

Posted:5 years ago


Alex Dawson Technical Art director, Firing Pin Games

13 0 0.0
I'm with Chee! :D

Posted:5 years ago


T Lewis Senior Programmer, The Creative Assembly

5 0 0.0
Disney have been very callous in their hasty retreat from quality games development. First junction point, now this. Perhaps they could make money out of games if they listened a little harder to the people who know how to make games. Best of luck to all the talented people at Black Rock. I know some of our guys were down there yesterday as well. I hope that you all find (or create) such opportunities soon.

Edited 1 times. Last edit by T Lewis on 11th May 2011 10:31am

Posted:5 years ago


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