Sections

GameStop to acquire Stardock's Impulse download service

Retail giant also acquires streaming and cloud technology experts Spawn Labs

US retailer GameStop has announced the acquisition of streaming technology firm Spawn Labs, and agreed the acquisition of Impulse - Stardock Systems's popular digital distribution subsidiary.

Impulse is a rival to Valve's Steam service, although recent estimates suggested it commanded only 10 per cent of the current market. Spawn Labs is currently working on a streaming service which allows users to play their home consoles from any remote location.

Following Spawn Labs' acquisition, the team will begin to work with GameStop's existing research & development group, to further develop the company's digital game products and services. Subsequently GameStop aims to offer "a wide selection of high-definition video games on demand on any Internet-enabled device".

The purchase of Impulse is expected to be finalised in May, and will include the company's Impluse: Client software - which already includes a library of more than 1,100 games. GameStop will also continue to offer middleware tools Impulse: Reactor and Impulse: Publisher.

Both GameStop and Impulse have insisted that the current online service will continue to run as normal in the interim, with a community FAQ assuring current customers that the acquisition will be positive for the service.

GameStop also purchased Web game portal Kongregate in 2010, although previously the company has been criticised for its slow response to the rising digital distribution market.

"With these important acquisitions, we will continue to make appropriate investments related to our multichannel strategy. GameStop is uniquely positioned to be the leader in both the physical and digital gaming space," said GameStop CEO J. Paul Raines.

Related stories

GameStop forecasts bigger-than-expected holiday sales drop

World's largest games retailer predicts decline during crucial selling period

By James Batchelor

October's big new releases disappoint - GameStop

Retailer says month with Battlefield 1, Mafia III, Gears of War 4, PSVR fell short of software sales expectations

By Brendan Sinclair

Latest comments (5)

James Cobb writer 5 years ago
Probably a good thing if GameStop opens the purse and allows Spawn to do more &D.
0Sign inorRegisterto rate and reply
Abraham Tatester Producer 5 years ago
How about comments form Brad Wardell/Stardock? How does this reflect their strategy?

I'm surprised they sold Impulse—I would have thought that aside from being a place to publish their games, it helped to keep the cash flowing and facilitated their game and software development.
0Sign inorRegisterto rate and reply
James Prendergast Research Chemist 5 years ago
I wonder how this will impact the EU side of things. Impulse, like Steam, is pretty US centric in deals and content restriction as well as support/servers etc. Gamestop is primarily US focused too so will they just continue to double focus on US-only?
0Sign inorRegisterto rate and reply
Show all comments (5)
Impulse actually sells worldwide which I hope stays this way. A local digital strategy doesn't make much sense anyway since you're automatically competing globally like Steam does.
0Sign inorRegisterto rate and reply
Rick Lopez Illustrator, Graphic Designer 5 years ago
Hmmm... I wonder how they will screw the gaming industry now... this smells like pre-owned downloadable content sales... ;)
0Sign inorRegisterto rate and reply

Sign in to contribute

Need an account? Register now.