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Retail

WoW: Cataclysm passes 4.7m sales in one month

Mon 10 Jan 2011 2:46pm GMT / 9:46am EST / 6:46am PST
Retail

Activision Blizzard "floored by the community's response" to third expansion

Activision Blizzard

Headquartered in Santa Monica, California, Activision Blizzard, Inc. is a worldwide pure-play online...

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Activision Blizzard has sold over 4.7 million units of World of Warcraft: Cataclysm in one month of release.

That's the latest figures from the publisher, which includes High Street and digital distribution sales.

"We created thousands of new quests, introduced new lands to explore, and extensively revamped the game world for World of Warcraft: Cataclysm, making it our biggest and most ambitious expansion yet," commented Mike Morhaime, CEO and co-founder of Blizzard Entertainment.

"We've been floored by the community's response so far, and we'd like to thank them for their continued passion and support for World of Warcraft, and for helping Cataclysm reach this incredible milestone."

On release on December 9 the game sold 3.3 million units worldwide, according to the publisher. Before launch, the World of Warcraft had 12 million subscribers.

3 Comments

What I find odd about this news clip from Blizzard is that VG Charts has a totally different number for the first 4 weeks of Cataclysm. VG shows that Cataclysm has had a 3.2 million sales volume for the first 4 weeks. For whatever reason sales dropped very sharply in the 4th week.
[link url=http://gamrreview.vgchartz.com/sales/38102/world-of-warcraft-cataclysm/
]http://gamrreview.vgchartz.com/sales/381...[/link]

The total sales worldwide for Cataclysm are only 150k units during week 4. Either VGChartz numbers are off and incorrect, or Blizzard's numbers showing 4.7 million in the first month are incorrect. How could someone make an error about 1.4 million units sold however?

Edited 2 times. Last edit by Christopher Willis on 11th January 2011 7:20pm

Posted:3 years ago

#1

Chris Riccobono
QA and Design Lead

10 0 0.0
@Christopher Willis, I am willing to guess that the difference is in digital copies sold, and that VGChartz only counts the retail copies.

Posted:3 years ago

#2
Funny thing is I quit yesterday, been playing since launch, did some raids...and it just feels like the same as it always was.

Improvement on quests and streamline on the expierience galore, but get to the end game and it starts to hit you its just more of the same.

Besides this is the most buggy release Blizz has ever done, worgen female /laugh or /lol still sounds like /chicken

Posted:3 years ago

#3

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