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Rovio: Angry Birds coming to console

By Dan Pearson

Mon 15 Nov 2010 11:08am GMT / 6:08am EST / 3:08am PST

CEO confirms PSN, XBLA and Wii ports 'for starters'

Rovio CEO Peter Vesterbacka has confirmed that iPhone and Android smash hit Angry Birds will be coming to PSN, XBLA and Wii 'for starters' at the inaugural Virtual Goods Summit in London.

While Vesterbacka did not go into detail, he responded to an audience question on the matter with "Yes, we're doing PSN, Xbox and Wii. For starters."

The CEO also put paid to rumours of a direct sequel, but indicated that a new game is in the pipeline which will tell the story of the game's piggy enemies, as well as a multiplayer SKU which will operate in a similar fashion to "old school Worms."

The game has seen huge success on both iPhone and Android platforms, selling two million copies on the Google OS in just five days, while the Halloween special edition leapt to number one in the App store charts in the US and UK within 24 hours.

The developer recently clarified that its relationship with publisher Chillingo, which published Angry Birds and Cut the Rope, would not continue after EA acquired Chillingo last month.

Vesterbacka told TechCrunch that "you don't need publishers".

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Andrew Goodchild Studying development, Train2Game

1,292 456 0.4
Not sure how a console port will work. Firstly it is ideal for touch screens and the whole pick up and play wherever that phones and ipods provide.
Secondly when the consoles try to charge 4-6 for a game that was 59p on iPhone, and then charge for updates that were free on iPhone, it may look not so attractive a purchase.

Posted:5 years ago


Kingman Cheng Illustrator and Animator

962 187 0.2
Actually Andrew these types of games have been on in the world of Flash well before it went to touch screen.
Like Crush the Castle and many others before it.

Posted:5 years ago


Andrew Goodchild Studying development, Train2Game

1,292 456 0.4
That is true, but one of the reasons Angry Birds is such a hit on iPhone is that it is a perfect fit. I can see how it would work with a cursor, but it just wouldn't be so immediate. That's not to say it won't be fun, but anyone with an iPhone or other touchscreen phone will probably feel that they'd be better getting it on that, especially if the consoles jack the price to 5 or ten times what the Appstore or Android marketplace charge.

Posted:5 years ago


Greg Wilcox Creator, Destroy All Fanboys!

2,611 1,686 0.6
Hmmmm... the DS version of the game (or 3DS, if it goes that far) should be fine (not that one was announced, but it's pretty much a given). I'd imagine a PSP version would also work given how the DS game Knights in the Nightmare ended up better on the PSP than the DS (odd, but true).

Posted:5 years ago


Kevin Clark-Patterson Lecturer in Games Development, Lancaster and Morecambe College

295 28 0.1
Would have to have some sort of targeting reticule - hence the "old school worms"

Although as stated above, the price point could be a sticky one...400/600/800 MS points for a 59p game?

Posted:5 years ago


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