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ZeniMax confirms MachineGames purchase

Thu 11 Nov 2010 3:10pm GMT / 10:10am EST / 7:10am PST
PublishingDevelopment

Swedish studio will be using id Tech 5 for new unannounced project

Bethesda Softworks

The Bethesda Softworks division, founded in 1986, has a long history of success as a developer and publisher...

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ZeniMax Media, parent of Bethesda Softworks, has confirmed that MachineGames has become the latest studio to join the company.

MachineGames was founded in 2009 by the founding members of Starbreeze Entertainment, which created the The Chronicles of Riddick: Escape from Butcher's Bay and console title The Darkness. The studio's current project is as yet unannounced, but the company has confirmed that they will be using id Tech 5 as a foundation for the game.

"Working with our new colleagues at id and the world class publisher, Bethesda Softworks, is a tremendous opportunity," said MachineGames' CEO Jerk Gustafsson.

"MachineGames has assembled a dedicated team that has extensive experience working together to produce quality games. We are excited to create a new AAA title for gamers on id Tech 5 that will push the game development envelope."

id Tech 5 is the first iteration of id Software's proprietary engine technology not to be sold externally as middleware, with the ZeniMax-owned id keeping the engine for use exclusively by its stablemates. ZeniMax acquired id last year for an undisclosed amount.

It's a partnership which id creative chief Tim Willits told GamesIndustry.biz had been extremely beneficial, allowing id to work on forthcoming title Rage until it was ready instead of hurrying a release. Just last month, ZeniMax also acquire Tango Gameworks, owned and run by Resident Evil creator Shinji Mikami.

4 Comments

Terence Gage Freelance writer

1,288 120 0.1
I look forward to their first development - Riddick: Butcher Bay was excellent, and The Darkness was very good too I thought.

Best of luck to you guys, and I hope this partnership is beneficial for you.

Posted:4 years ago

#1

Greg Wilcox Creator, Destroy All Fanboys!

2,195 1,169 0.5
Great news! i say a current-gen redo of Knights of The Temple as a full-on (and more fleshed out) Action/RPG, now that a few other devs seem to be on the Templar kick lately. Then again, I'd say do an all-new IP, given id Tech's strengths...

Posted:4 years ago

#2

Jonatan Crafoord Neuron, That Brain

33 55 1.7
Congratulations to MachineGames, and this is certainly good for Swedish game development in general. However, I can't help but wonder how they plan to use any synergies with idTech5 considering the founders are (if I understand correctly) some of the people who were at the core of the Starbreeze Engine Team. I'm generally very much in favor of using existing tech, but if you have low level technological strength inhouse it could also be a great advantage to play on it.

Edit: Also, they're apparently looking for two more engine programmers. Either idTech5 is very heavy in maintenance, or something's going on here... :-p

Edited 1 times. Last edit by Jonatan Crafoord on 12th November 2010 7:07am

Posted:4 years ago

#3

Jordan Woodward Studying Interactive Games Design, University of Gloucestershire

79 0 0.0
Grats to them, ZeniMax are picking up some great studios right now.

A lot of people didn't like the Riddick games but I thought they were great.

Edited 1 times. Last edit by Jordan Woodward on 12th November 2010 8:01am

Posted:4 years ago

#4

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