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K2 Network buys rights to APB

By Matt Martin

Thu 11 Nov 2010 10:36am GMT / 5:36am EST / 2:36am PST

Company behind GamersFirst service snaps up Realtime Worlds MMO for rumoured 1.5m

K2 Network, the company behind free-to-play service GamersFirst, has bought the APB intellectual property from defunct studio Realtime Worlds.

Sources have told that the publisher of War Rock and 9 Dragons paid in the region of 1.5 million for the game, with a possibility that the shooter may be up and running again before the end of the year.

An official announcement is expected to be made in the coming week. K2 Network specialises in adapting, localising and hosting Asian free-to-play games for European and the US audiences.

The plug was pulled on the ambitious MMO in September, as developer Realtime Worlds fell into administration after a poor start for the game.

After a long development period and mediocre reviews on release, Realtime began laying off staff, while another title in development, Project MyWorld, was sold off to a US firm headed by former director Ian Hetherington.

The new version of APB is now likely to adopt a free-to-play model. Originally it was a subscription game with micro-transactions, allowing users to pay for play time.

Players of GamersFirst games buy G1 Credits, a universal currency across all of their games. The service claims to have a community of over 28 million users in 160 countries.

GamersFirst declined to comment when approached by

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Marco Duarte

4 0 0.0
They really should have made a statement. I'm eager to see what they are doing with APB.

Posted:5 years ago


Jordan Woodward Level Designer, Rebellion Developments

79 0 0.0
Bought at a steal considering production costs.

Posted:5 years ago


James Hall Concept Artist, Spiral Game Studios

1 0 0.0
It honestly depends on how the handle the free to play method in the new APB. Even though people were saying subscriptions were bad most people in APB never paid past the first month, since earning apb points was very easy and most veteran players had around 3-20k points and never had to worry.

Hopefully not turning the game into " buy this weapons" and become more powerful or car etc. If I had to spend more than 5 dollars a month on the new APB to have the same fun I had in the older one I'm probably going to pass.

Posted:5 years ago


Brian Williamson Director, Jumpstart

2 0 0.0
Can anyone help me? I am looking for a director contact in K2 Network.
Thanks if you can help

Posted:5 years ago


Derek Hernandez Assistant Online Community Manager, Square Enix

1 0 0.0
Better yet, here's the CEO. Joshua is usually very accessible anyhow. [Linkedin Profile]

Posted:5 years ago


Adam Yaure Studying MSc Games Programming, University of Hull

18 0 0.0
K2 Network, nice :)
I loved their great customer service when I played Sword of the New World

Posted:5 years ago

This is fantastic news, Does this mean my account gets reactivated? APB did have its flaws, but it also had soo much potential. Too bad it isnt the original company carrying it on, but hey! atleast its back!

Visited Realtime Worlds yesterday and saw the studio, What a place! so sad its going to be totally gone soon.

Well heres to the rebirth of a 50+Million game sold for 1.5 Million (a sale like that should be illegal lol) Good luck to the new owners!

Edited 1 times. Last edit by Khaled Al-Hurby on 12th November 2010 12:47am

Posted:5 years ago


Kevin Clark-Patterson Lecturer in Games Development, Lancaster and Morecambe College

295 28 0.1
Release it multi platform with no subscription costs...surefire winner!

Oh and fix the bugs!

Posted:5 years ago


Daniel Vardy Studying HND IT, De Montfort University

90 1 0.0
@ Kevin

unless the servers are funded by some kind of subscription, they wont be upto the standard PC gamers expect. and when it comes to multi platform, i think only the PS3 will meet the requirements for the game at best

i really do miss APB, much like any gamers, i miss the community that came along with it. although free2play games usually bring out the worst kind of community.

Posted:5 years ago


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