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New Battle.Net was Blizzard's 'most complicated-ever launch'

By Alec Meer

Fri 08 Oct 2010 7:55am GMT / 3:55am EDT / 12:55am PDT

'Thinking beyond the MMO' was a challenge, says technical director

Speaking at GDC Online yesterday, Blizzard has revealed that the second generation of multiplayer service and social network Battle.Net is one of the developer's biggest projects unto itself.

Nominally a part of StarCraft 2, the service is also paired with World of Warcraft and likely to play a part in future titles such as Diablo III.

"This is easily the most complicated launch I've been a part of at Blizzard," said Battle.Net technical director Matthew Verslyus in the talk attended by Gamasutra.

"Blizzard is a company that back in say 2002, 2003, when we were launching Warcraft III, that's the last time the company shipped a non-MMO boxed product.

"It really was an adjustment for us, thinking beyond the MMO."

Added project director Greg Canessa, "Integrating with a community of 12 million users and not screwing it up is a huge challenge.

"Integrating a game service and an MMO is just challenging from a technical and compatibility standpoint across the board."

Canessa also warned developers of other game networks not to underestimate the scale of such projects. "It's really hard designing and building this stuff... It's really, really expensive to go this route."

While he claimed that designing a network like Battle.Net was as complicated as designing the games it would support, "Launching the service is just the beginning. I can't emphasis this point enough."

With Blizzard yesterday revealing World of Warcraft now exceeds 12 million subscribers and with the knowledge that StarCraft II shifting 3 million units in its first month on sale, the userbase for Battle.Net is likely significantly higher than Canessa and Verslyus intimated.

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Paul Smith Senior QA Tech, Codemasters

2 0 0.0
The repeated quotes confuzzled me :P

Posted:5 years ago


Jordan Woodward Level Designer, Rebellion Developments

79 0 0.0
I love the new, it's like Steam for Blizzard games. Being able to talk to friends playing WoW whilst I was playing StarCraft 2 is nice and with Diablo 3 on the way it'll only be more useful.

Posted:5 years ago

They have really started to improve a lot of things with this new They have increased security for authenticator users, made it easier then ever to recover your account, introduced Real ID and soon Facebook into the mix, and it's also getting much easier to manage your account.
The downside is that I am still prompted to login at their old login screen even after I select keep me logged in on the main site. It even shows me as logged in on their main page. It seems some issues still need to be worked out.

Posted:5 years ago

Characters Profiles off-game for social networking? Guilds Communities? Anyone.. Anyone..

Posted:5 years ago

Characters Profiles off-game for social networking? Guilds Communities? Anyone.. Anyone..

Posted:5 years ago


Ignacio Garcia

11 1 0.1
I think they have done an amazing job, but there's still room for a lot of improvement. Anyway, the we are using now is going to be very different to the one we'll use after the 2 expansions are released, so it's too early to judge that.

Posted:5 years ago


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