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Trials HD surpasses 1m sales on Xbox Live

Tue 14 Sep 2010 12:49pm GMT / 8:49am EDT / 5:49am PDT
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RedLynx preparing second expansion with UGC for release this year

RedLynx racer Trials HD has surpassed one million sales via Microsoft's Xbox Live Arcade service.

The game originally launched last year as part of Microsoft's Summer of Arcade promotion and has since been joined by the Trials HD Big Pack expansion.

"Only a handful of downloadable console games have reached this plateau," said Tero Virtala, CEO of RedLynx.

"For a company of about thirty-five people, it's a significant achievement, and it validates our strategy of focusing on online and downloadable games that have the potential to evolve into long-term, successful game franchises."

A second expansion pack, Big Thrills, is expected to be released before the end of the year, and includes tracks created by the Trials HD community.

A recent interview with RedLynx CEO Tero Virtala from earlier in the year, can be read here.

7 Comments

Geoff Richards
Commercial Manager

6 0 0.0




I wonder what level of rev-share XBLA Publishers get from Microsoft... either way, we're talking millions of pounds to RedLynx. Good job, guys!

Posted:4 years ago

#1

Lee Wymer
Community Manager

2 0 0.0
"Creators currently receive 70 percent of the total revenue from their game sales."

Source - http://creators.xna.com/en-US/faq#anchor...

Which means they have made $7,000,000 from this game before tax.

Edited 1 times. Last edit by Lee Wymer on 14th September 2010 3:08pm

Posted:4 years ago

#2

Daniel Kromand
Product Manager - Games, Mobile

25 37 1.5
@Lee,
I think that is for Creators Club which is the self-publishing part of XBLA and not a part of the regular XBLA. I don't want to seem too sure, but the way I understand it developers usually negotiate profit-sharing when they enter the regular marketplace, which is what Trials has.

Posted:4 years ago

#3

Jim Webb
Executive Editor/Community Director

2,266 2,404 1.1
$7 million / 35 guys = $200,000. Any idea how long it took them to make it?

Sounds like a pretty nice return.

Posted:4 years ago

#4

Pierre Vandenbroucke
Assistant de production

47 0 0.0
XNA and XBLA differ.
Prices of XNA games are generally much lower (40 - 240 points).
I'm not sure 70% of the money goes to the devs, espcialy as a publisher is required on XBLA (if I'm correct).

Congratulations to RedLynx, thier game is very cool, though I haven't bought it, I spent great time on the demo, but had other priorities.

Posted:4 years ago

#5

Andreas Heldt
Managing Director

6 1 0.2
XNA Developers get on XBLIG (XBox Live Indie Games) 70%.
The part the developers gets on XBLA (XBox Live Arcade) depends on different factors. I am sorry, I can't tell a lot about it.

The prices on XBLIG: 80/240/400 Microsoft points.

Back to topic:
Trials HD is a cool game. I think the developers deserve the success.

Edited 1 times. Last edit by Andreas Heldt on 14th September 2010 3:47pm

Posted:4 years ago

#6

Ron Festejo
Creative Director

19 0 0.0
I wonder if this will ever come out for PSN...?

Posted:4 years ago

#7

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