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In-house studios generate 5x more than independents

TIGA stats also reveal US is primary market for UK devs, plus average studio size is 51

Publisher-owned UK studios on average generate five times as much turnover as independently-owned developers, according to a survey of 78 companies released by TIGA today.

At £3,130,600 for self-owned developers versus £15,500,000 for acquired teams, the claimed disparity is enormous.

The survey also suggests that average development costs are significantly higher - £897,700 for independent studios, and £3 million for publisher-owned.

Also revealed is that the average UK independent studio size is 51 people, but 245 for publisher-owned outfits.

The importance of the US audience for UK-made games was also highlighted, with 72 per cent of British developers perhaps unsurprisingly naming that America as one of their most vital markets - but just 44 per cent saying the same of the UK.

88 per cent of the average workforce surveyed was male, and 88 per cent again was of UK origin.

The 'State of the UK Video Games Development Sector' report was based on findings from a catchment of 78 UK development houses. As just 4 per cent of those surveyed (approximately three respondents) hailed from publisher-owned studios, further analysis may be required to form a definitive picture.

TIGA has pledged to release further data from the full report as the week continues, though the complete findings may be purchased from its website.

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Alec Meer

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A 10-year veteran of scribbling about video games, Alec primarily writes for Rock, Paper, Shotgun, but given any opportunity he will escape his keyboard and mouse ghetto to write about any and all formats.

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