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Publisher to donate 75% of Axiom Verge sales to support developer's son

BadLands forgoes profits as Axiom Verge prepares for retail launch on Nintendo Switch

Nintendo Switch drives GameStop global sales to just shy of $2bn for latest quarter

Hardware and software demand counters slight decline in pre-owned sales

By Haydn Taylor

Tencent to publish PlayerUnknown's Battlegrounds in China

Bluehole's new partner obliterates any notion on a ban in PUBG's biggest market

By Matthew Handrahan

Star Wars Battlefront loot boxes are gambling, say Belgian authorities

Hawaii also considers legislation against "Star Wars-themed online casino"

By Haydn Taylor

AppLovin abandons acquisition plans, opts for $841m debt financing

Orient Hontai Capital invests further into mobile marketing firm, after US government questions previous takeover bid

By James Batchelor

Apple reportedly buys AR startup Vrvana for $30 million

Multiple sources confirm the acquisition of the creator of the Totem mixed reality headset

By Matthew Handrahan

FCC is about to dismantle net neutrality

Gamers who rely on equal access to the internet may no longer have any such guarantee

By James Brightman

Final Fantasy XII: The Zodiac Age sells 1 million

PS4-exclusive HD remaster of PS2 game hits milestone a little over four months after release

Dan Gilbert makes multimillion investment in 100 Thieves

Cleveland Cavaliers owner helping former Call of Duty pro player's apparel line to field a team in 2018 League of Legends LCS

By Brendan Sinclair

Publishers are "the most valuable piece of the puzzle" right now

We Are Fuzzy's Maxx Burman offers a not-so-fuzzy view of indie development in 2017 as he readies his first project, Sleep Tight

By Brendan Sinclair

Wargaming's symbiotic relationship with education and marketing

Director of special projects Tracy Spaight explores the applications for AR and VR outside of gaming

By Haydn Taylor

Magic: The Gathering is Sesame Street

Why I Love: Voyageur developer Bruno Dias says that 25 years on, the collectible card game is transitioning from a popular product to a cultural fixture

By Bruno Dias

Clicker Heroes developer drops free-to-play model over ethical concerns

“We really don't like making money off players who are in denial of their addiction," says Playsaurus

By Haydn Taylor

BrightLocker wants to go beyond Kickstarter and Early Access

CEO Ruben Cortez on a platform that will open up the creative process to gamers, and unlock new revenue streams for developers

By Matthew Handrahan

Steam overhauls user reviews to counter spam bots

Platform holder seeks to take power away from accounts that rate an "excessive number of reviews"

By Haydn Taylor

Tappx continues global growth with China office opening

New office marks significant milestone for growth of company, says CEO

Loot boxes are not bad game design, say devs

Star Wars aside, loot boxes are here to stay; "It's just us dinosaurs that remember buying a game once for a fixed price and getting a set experience"

By James Brightman

Behaviour closes Santiago studio

Developer of Fallout Shelter and Dead by Daylight lays off about 30 with shuttering of Chilean shop formerly known as Wanako Games

By Brendan Sinclair

"Life doesn't wait for you, and neither does VR"

Baobab discusses the difficulty of directing player attention, and why we need new terms for virtual reality experiences

By James Batchelor

Tencent crosses $500 billion market cap milestone

Gaming giant is the first Chinese tech company to cross that financial mark

By James Brightman

Mind Candy receives $1m cash injection

Investment could help lay foundations for studio's turnaround

By Haydn Taylor

Twitch: "We're almost ready to go full-blown Hunger Games"

Co-founder Kevin Lin is excited for a new age of games development where streaming audiences can interact with the players

By James Batchelor

Gazillion faces surge of refund requests after Marvel Heroes closure news

Players frustrated after spending hundreds of dollars on in-game microtransactions

By James Batchelor

Plans to generate 500 new jobs in Adelaide games industry

State government announces $2 million to fund games development hub

By Haydn Taylor

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