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Lars Wingefors on why Embracer is going away, and what happens next
With the group splitting into three, we speak to the CEO about the future of his companies and what led to this point
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Amazon, Google threaten to take over the living room | 10 Years Ago This Month
First details on Fire TV and Android TV fail to impress despite industry's long-simmering anxiety over tech giants' designs on gaming
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Understanding the future of brands place in games | Playable Futures
Brands are looking likely to become ever more present in games. But what does that mean for the medium?
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"We never really thought anyone was going to make a Playdate game"
We talk to Panic about finally getting its "ducks in a row," getting more awareness and retail opportunities, and what the future holds for its "weird bizarre device"
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Former Square Enix of America CEO reflects on betting on new IP
Mike Fischer discusses the evolving challenge of making an original property stand out in a crowded games market
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PlanetPlay’s new initiative helps studios earn more revenue, while fighting climate change
Make Green Tuesday Moves is an industry call to action supported by SYBO, Lockwood Publishing, CM Games, Ten Square Games and more
Jobs Roundup: April 2024 | Ubisoft names Cécile Russeil as executive VP
Update: James Law joins Raptor PR, Sandsoft Games expands with new appointments
Biden signs bill to ban TikTok
National security package includes a requirement for ByteDance to sell the platform in 270 days or have the app banned in the US
Second Life developer sells off payments business Tilia
The deal with Thunes will include a five-year partnership for payment processing and payouts to Linden Lab
Lars Wingefors on why Embracer is going away, and what happens next
With the group splitting into three, we speak to the CEO about the future of his companies and what led to this point
Amazon, Google threaten to take over the living room | 10 Years Ago This Month
First details on Fire TV and Android TV fail to impress despite industry's long-simmering anxiety over tech giants' designs on gaming
Understanding the future of brands place in games | Playable Futures
Brands are looking likely to become ever more present in games. But what does that mean for the medium?
Fallout games gather 5m players in one day | News-in-brief
This follows the successful release of the Fallout TV show, with Fallout 76 in particular seeing a surge of one million players in one day
Gloomhaven studio Flaming Fowl lays off over 20 staff
Developer also puts newly announced project Ironmarked on hold due to lack of funding
Commission votes 3-2 to nullify contractual clauses impacting an estimated 18% of US workers
As Twitch shuts down in South Korea, AfreecaTV and CHZZK lead streaming services in Q1
The live-streaming platforms are both poised to release global betas in 2024
IGN details its answer to E3's cancellation
IGN Live is aimed at consumers and takes place June 7 – 9
Embracer CEO Lars Wingefors: "I'm sure I deserve a lot of criticism"
Group owner defends teams and their leaders, says he still believes in the company's mission
EGX and MCM come together for 2024
The two events will co-locate to create ‘the biggest pop culture weekend in the UK’
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"Guess I'll just piss on the floor": Baldur's Gate 3's top TikTok tips
Larian creative content manager Ben Maltz-Jones on running your TikTok like a fan account and other takeaways for the social media platform
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The definitive primer for publishers and developers on striking deals with influencers
Gamesight's Emilee Helm shares five influencer marketing strategies, and how to identify good offers from bad ones
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How games companies can protect themselves from cyber attacks
Experts explain how and why the video games industry is targeted, and what specific measures they can take to avoid falling victim to attacks
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Demade, remade: What game demakes offer to publishers
Publishers are recognising that fan-made demakes can keep communities engaged and extend the lifespan of an IP